YES! Factorio --> Factorio Broodwar Expansion.
Congratulations for reaching this point,
This new chapter in your life must be something HUGE inside everyone of you.
My word:
1) A big expansion with well-defined content (Factorio EXP).
And meanwhile, if you want to give us some love, you can launch ...
Search found 7 matches
- Sun Feb 07, 2021 10:28 pm
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 299
- Views: 200727
- Thu Nov 26, 2020 3:15 pm
- Forum: News
- Topic: Friday Facts #363 - 1.1 is getting close
- Replies: 178
- Views: 113343
Re: Friday Facts #363 - 1.1 is getting close
Will the Character/Weapon/Bullets movement from the bottom right to the bottom left be toggleable?,
- Tue Nov 24, 2020 7:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.0] Swapped inserter icons inside the bonus menu
- Replies: 1
- Views: 2082
[1.1.0] Swapped inserter icons inside the bonus menu
Inside the BONUSES menu, you can clearly see how items inside the Inserters capacities and Stack Inserters capacities sections are swapped.
As minor as it is, I'm happy to contribute :)
Keep on the OUTSTANDING work!.
https://uc334166972bb77c46b60424c845.previews.dropboxusercontent.com/p/thumb ...
As minor as it is, I'm happy to contribute :)
Keep on the OUTSTANDING work!.
https://uc334166972bb77c46b60424c845.previews.dropboxusercontent.com/p/thumb ...
- Mon Oct 05, 2020 8:33 pm
- Forum: Tools
- Topic: Modify vehicle entities globally
- Replies: 14
- Views: 5468
Re: Modify vehicle entities globally
Just tried editing my savefile and it works flawlessly! Everything I wanted, thank you people β₯!.
- Mon Oct 05, 2020 7:20 pm
- Forum: Tools
- Topic: Modify vehicle entities globally
- Replies: 14
- Views: 5468
Re: Modify vehicle entities globally
Oh multiplayer desync sounds like a real problem, yeah. Thank you for that info about scripts.
About repacking my save file, if I later host said save file online/LAN will it remain without problems for them too?.
About repacking my save file, if I later host said save file online/LAN will it remain without problems for them too?.
- Mon Oct 05, 2020 6:57 pm
- Forum: Tools
- Topic: Modify vehicle entities globally
- Replies: 14
- Views: 5468
Re: Modify vehicle entities globally
Thank you for your prompt response! Boskid.
Your command will be enough but just to be clear, there is no way to make this change constant without a Mod, right?
Your command will be enough but just to be clear, there is no way to make this change constant without a Mod, right?
- Mon Oct 05, 2020 6:43 pm
- Forum: Tools
- Topic: Modify vehicle entities globally
- Replies: 14
- Views: 5468
Modify vehicle entities globally
Hello there.
I'd like to know if there is a command I can set to disable harvesting/mining cars, tanks and spidertrons (or any specific item ID changing the text I suppose) even while I'm not in it. Just disable it completely.
It's a small detail I'd like to play with. Even if it becomes an ...
I'd like to know if there is a command I can set to disable harvesting/mining cars, tanks and spidertrons (or any specific item ID changing the text I suppose) even while I'm not in it. Just disable it completely.
It's a small detail I'd like to play with. Even if it becomes an ...