Search found 9 matches
- Sat Oct 03, 2020 11:03 am
- Forum: Ideas and Suggestions
- Topic: Locomotive and Rail System
- Replies: 4
- Views: 2039
Re: Locomotive and Rail System
I see, understand your point.
- Sat Oct 03, 2020 11:02 am
- Forum: Ideas and Suggestions
- Topic: New Enemies
- Replies: 9
- Views: 4336
Re: New Enemies
btw.. I'm 100% sure this would catch CLASSIC RTS gamers in ALL age and wastly increase player numbers.. (and your income as well)
- Sat Oct 03, 2020 11:01 am
- Forum: Ideas and Suggestions
- Topic: New Enemies
- Replies: 9
- Views: 4336
Re: New Enemies
I understand. I had an idea where competitions could be made by allowing multiplayer to have 2 faction control (leave the planet before the biters(player controlled) can overwhelm you.. but in this case I don't see it as a viable thing. I wonder if others may want to do that.. Or simply play a ...
- Sat Oct 03, 2020 9:13 am
- Forum: Ideas and Suggestions
- Topic: Locomotive and Rail System
- Replies: 4
- Views: 2039
Re: Locomotive and Rail System
I don't agree with you.This might be available in some mod in some way. But my point was to allow players with vanilla flexibility to have these and also, many players don't know how to mod and so they just skip it altogether. Complexity: Players need to evolve the logistics system same as inserters ...
- Sat Oct 03, 2020 9:07 am
- Forum: Ideas and Suggestions
- Topic: New Enemies
- Replies: 9
- Views: 4336
Re: New Enemies
Why is that?
- Fri Oct 02, 2020 10:20 pm
- Forum: Ideas and Suggestions
- Topic: map preset island
- Replies: 10
- Views: 4676
Re: Large Islands - World Seed Generation (Islands Megabases)
[Koub] Merged into older topic with similar suggestion.
Like in these mods ?
https://mods.factorio.com/mod/islands_world
https://mods.factorio.com/mod/IslandStart
https://mods.factorio.com/mod/NewIslands
There used to be this mod : https://mods.factorio.com/mod/RepeatingIslands, but it doesn't ...
- Fri Oct 02, 2020 5:37 pm
- Forum: Ideas and Suggestions
- Topic: map preset island
- Replies: 10
- Views: 4676
Large Islands - World Seed Generation (Islands Megabases)
Island Megabase
Generate world seeds for multiple type islands.
What ?
Generates seed for multiple islands (small, large, medium variety). Starting Island should be Large or medium depending on difficulty. Starting island should
not have biters (include options for hardcore players to have ...
Generate world seeds for multiple type islands.
What ?
Generates seed for multiple islands (small, large, medium variety). Starting Island should be Large or medium depending on difficulty. Starting island should
not have biters (include options for hardcore players to have ...
- Fri Oct 02, 2020 5:34 pm
- Forum: Ideas and Suggestions
- Topic: New Enemies
- Replies: 9
- Views: 4336
New Enemies
Biters.. More biters
Some people prefer more challenge and this fits vanilla gameplay.
What ?
Bisper + Bisper Nest
Flying biter that spit from (pistol range) distance. These creatures attack in 1 - 4 pack by default. Can cross waters, does not trigger mines. Optional enemy in
easy/normal ...
Some people prefer more challenge and this fits vanilla gameplay.
What ?
Bisper + Bisper Nest
Flying biter that spit from (pistol range) distance. These creatures attack in 1 - 4 pack by default. Can cross waters, does not trigger mines. Optional enemy in
easy/normal ...
- Fri Oct 02, 2020 5:27 pm
- Forum: Ideas and Suggestions
- Topic: Locomotive and Rail System
- Replies: 4
- Views: 2039
Locomotive and Rail System
Locomotive and Rail
Redesign in technological level the current locomotive and railing system.
What ?
Current Locomotive change as below:
Primitive Fuel Locomotive (Speed 1): Locomotive that can MANUALLY transport items and can be fueled by coal, wood, solid fuel
Advanced Fuel Locomotive ...
Redesign in technological level the current locomotive and railing system.
What ?
Current Locomotive change as below:
Primitive Fuel Locomotive (Speed 1): Locomotive that can MANUALLY transport items and can be fueled by coal, wood, solid fuel
Advanced Fuel Locomotive ...