Search found 8 matches

by _Skuzzzy
Wed Dec 23, 2015 9:22 pm
Forum: Off topic
Topic: Post your PC-Specs!
Replies: 31
Views: 34673

Re: Post your PC-Specs!

Desktop Spec: CPU: Intel(R) Core(TM) i5-3570K GPU: Radeon HD 7850 RAM: 8GB Storage: 1TB HDD Laptop Spec: Thinkpad X1 Carbon: The version that they messed everything up on and reverted in the following version CPU: Intel(R) Core(TM) i7-4600U GPU: Integrated RAM: 8GB Storage: 128GB SSD
by _Skuzzzy
Wed Dec 23, 2015 9:50 am
Forum: News
Topic: Friday Facts #117 - Path Finder Optimisation I
Replies: 42
Views: 43898

Re: Friday Facts #117 - Path Finder Optimisation I

external development (in Python) of the mod portal went silent in the past month So, is this an open project, i see many people who want to help, mostly with PHP / DB stuff, and already having slight problems with versioning on my warehousing mod, I thought i'd ask if anyone can get involved (i hav...
by _Skuzzzy
Tue Dec 22, 2015 10:48 pm
Forum: Mod and installation managers
Topic: Factorio Mod Manager 0.2.1
Replies: 61
Views: 101429

Re: Factorio Mod Manager 0.1.2

Hey thanks for the kind words. Do you already have something to show? Code perhaps? The next steps I would like to do are to allow the player to choose a savegame he/she wants to play and the manager would figure out what mods are needed to play the save. I will happily accept pull requests if you ...
by _Skuzzzy
Mon Dec 21, 2015 7:13 am
Forum: Mods
Topic: [MOD 0.12.x] Coordinates 1.3.0
Replies: 11
Views: 23223

Re: [MOD 0.12.x] Coordinates

I have added this functionality, it is with the rest of my pull request now. Could you merge it and repackage the releases? I was too lazy too, but I added the behavior you described.

edit: video of functionality https://www.youtube.com/watch?v=5n_e2p8 ... e=youtu.be
by _Skuzzzy
Mon Dec 21, 2015 3:40 am
Forum: Mods
Topic: [MOD 0.12.x] Coordinates 1.3.0
Replies: 11
Views: 23223

Re: [MOD 0.12.x] Coordinates

Can you explain your code? Thanks VERY much for the update! Does it CHANGE any of the function? Or is it a shorter way to write everything while keeping it the same? Also, I was wondering if maybe you could help me with a feature that I couldn't figure out on my own yet. Do you know how to make it ...
by _Skuzzzy
Mon Dec 21, 2015 12:32 am
Forum: Modding help
Topic: Mod Tutorial
Replies: 18
Views: 30624

Re: Mod Tutorial

(BTW in my workshops I try always to put in some errors, so that the participants needs to "wake up" and I can see, if they really understand, what they learned). Please never do this. It's annoying when you try to use a workshop as a reference and then this happens. Also you just put unc...
by _Skuzzzy
Mon Dec 21, 2015 12:20 am
Forum: Mod and installation managers
Topic: Modding API Documentation
Replies: 2
Views: 11145

Modding API Documentation

Where can I find the documentation for the public modding apis? I can't seem to find the official documentation.
by _Skuzzzy
Mon Dec 21, 2015 12:12 am
Forum: Mods
Topic: [MOD 0.12.x] Coordinates 1.3.0
Replies: 11
Views: 23223

Re: [MOD 0.12.x] Coordinates

Hi I have submitted a pull request for this mod to simplify some of the code.

https://github.com/Gergith/factorio-coo ... mod/pull/1

Thanks for sharing this :D

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