Search found 8 matches

by tolomea
Thu Mar 28, 2019 10:40 pm
Forum: General discussion
Topic: Belts vs Bots - A response to FFF #224
Replies: 98
Views: 18238

Bot nerf idea

TL;DR One way to nerf bots would be by limiting how many can access a container at once. What ? Sometime back the devs discussed the OP nature of bots and how they are superior to belts in most ways, thus heavily encouraging a late game switch to bot based factories. I was thinking about that and i...
by tolomea
Tue Feb 27, 2018 9:53 pm
Forum: Modding help
Topic: Increase god mode's inventory size ?
Replies: 9
Views: 1531

Re: Increase god mode's inventory size ?

The God Controller inventory size is currently hard coded with a nice note above it in the code that says "to do - move this to a prototype" :P Can it be accessed from a mod? I'd like have a key binding to empty it. Never mind I found it, if anyone else ends up here, it's at player.get_main_invento...
by tolomea
Tue Feb 27, 2018 9:27 pm
Forum: Modding help
Topic: Increase god mode's inventory size ?
Replies: 9
Views: 1531

Re: Increase god mode's inventory size ?

Rseding91 wrote:The God Controller inventory size is currently hard coded with a nice note above it in the code that says "to do - move this to a prototype" :P
Can it be accessed from a mod? I'd like have a key binding to empty it.
by tolomea
Tue Nov 07, 2017 4:54 pm
Forum: Ideas and Suggestions
Topic: Items per second info on machines.
Replies: 16
Views: 1511

Items per second info on machines.

TL;DR It would be very helpful if machines listed the items per second throughput information for all of their inputs and outputs. What ? In either the sidebar you get when mousing over a machine or somewhere in the machine info window you get when clicking on the machine it would be very useful to...
by tolomea
Sun Aug 13, 2017 9:08 am
Forum: News
Topic: Friday Facts #203 - Logistic buffer chest
Replies: 152
Views: 29293

Re: Factorio Friday Friday Facts #203 - Logistic buffer chest

If buffers always take priority over providers then the opposite side of your base will now start pulling from the buffer instead of the closer provider which is probably not what you want. I think the idea here is that you would have an ammo buffer anywhere close to where you need it. Yes. My poin...
by tolomea
Sat Aug 12, 2017 7:00 pm
Forum: News
Topic: Friday Facts #203 - Logistic buffer chest
Replies: 152
Views: 29293

Re: Factorio Friday Friday Facts #203 - Logistic buffer chest

From the diagram it looks like when players, requestors or construction bots are pulling items they will favor buffer chests over passive providers. I think it would be more useful to have buffers and providers have the same priority so that it pulls from the nearest. Imagine you are manufacturing a...
by tolomea
Sun Dec 20, 2015 1:04 am
Forum: Show your Creations
Topic: Let's see your clever builds
Replies: 489
Views: 361916

Re: Let's see your clever builds

Probably not original but this is my standard barrel filling and emptying setup. factorio_barrels.png The train carriages are locked to half empty barrels and half full. The filling is on the right and is fairly straight forward. This particular one is loading outbound petroleum gas barrels at my re...
by tolomea
Sat Dec 19, 2015 12:52 pm
Forum: Energy Production
Topic: Analog Circuits - Advanced power systems
Replies: 34
Views: 37555

Re: Analog Circuits - Advanced power systems

Steam engines behave oddly in small systems like that. They will actually consume less than 6 water/s if they are operating under max available capacity. What happens is that steam engines will use the full 6 water/s if the water is not fully heated (to pull in hotter water), but if the water is al...

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