Search found 7 matches
- Wed Sep 23, 2020 1:14 pm
- Forum: Ideas and Requests For Mods
- Topic: Mod with realistic materials behavior as a materials science learning tool
- Replies: 10
- Views: 2446
Re: Mod with realistic materials behavior as a materials science learning tool
Thanks for the suggestions!
- Wed Sep 23, 2020 12:28 pm
- Forum: General discussion
- Topic: Math time: binomial distributions in splitter pyramids, and the effects of splitter biases
- Replies: 1
- Views: 3793
Re: Math time: binomial distributions in splitter pyramids, and the effects of splitter biases
Hey, that's pretty cool, would you be interested in doing more Factorio Science?
https://www.reddit.com/r/factorio/comme ... oriobased/
https://www.reddit.com/r/factorio/comme ... oriobased/
- Wed Sep 23, 2020 9:40 am
- Forum: Ideas and Requests For Mods
- Topic: Mod with realistic materials behavior as a materials science learning tool
- Replies: 10
- Views: 2446
Re: Mod with realistic materials behavior as a materials science learning tool
Thanks for the clarification! ut i'm guessing you have ample programming experience outside of factorio modding? Unfortunately, I have almost no experience in coding except high school classes. Yea, as i thought. That is basically the most cpu-expensive category of mod you can make, so it'll never s...
- Tue Sep 22, 2020 8:55 am
- Forum: Ideas and Requests For Mods
- Topic: Mod with realistic materials behavior as a materials science learning tool
- Replies: 10
- Views: 2446
Re: Mod with realistic materials behavior as a materials science learning tool
I see it this way: Any machine is composed of given materials and is characterized by a specific level of mechanical stress. I want to program the durability of materials by a certain Weibull distribution, and then return randomized outcomes for the material every X ticks. If the outcome for the mat...
- Tue Sep 22, 2020 8:48 am
- Forum: Ideas and Requests For Mods
- Topic: Mod with realistic materials behavior as a materials science learning tool
- Replies: 10
- Views: 2446
Re: Mod with realistic materials behavior as a materials science learning tool
Thanks for the tip! I will check it out. Be sure to check out this mod: https://mods.factorio.com/mod/xander-mod This has more realistic recipes than anything I came across so far. Regarding wear and corrosion, there are mods, where robots or machines break over time. I didn't ever use them, so I ca...
- Mon Sep 21, 2020 1:39 pm
- Forum: Ideas and Requests For Mods
- Topic: Mod with realistic materials behavior as a materials science learning tool
- Replies: 10
- Views: 2446
Re: Mod with realistic materials behavior as a materials science learning tool
Yes, I can. I think the system for design of materials will complement very vell the system for materials failure, since the latter stimulates the former.
- Sat Sep 19, 2020 8:12 am
- Forum: Ideas and Requests For Mods
- Topic: Mod with realistic materials behavior as a materials science learning tool
- Replies: 10
- Views: 2446
Mod with realistic materials behavior as a materials science learning tool
Greetings! I've recently came across Factorio, and I think we could both strengthen its late game and make it a great learning tool in materials science by introducing material failure mechanics (wear and corrosion) and tech routes for material diagnostics and engineering to tackle the added challen...