Search found 1 match

by maxik
Fri Dec 18, 2015 7:59 pm
Forum: News
Topic: Friday Facts #117 - Path Finder Optimisation I
Replies: 42
Views: 41485

Re: Friday Facts #117 - Path Finder Optimisation I

Considering the path finding optimization. How about making a gradient map that would guide the biters. When they attack, they always go to the same target, the player base, and that does not move. You could grow a gradient from players structures outwards, for a precise solution. Or simply from the...

Go to advanced search