Search found 25 matches

by smick
Fri Jun 03, 2022 7:03 pm
Forum: PyMods
Topic: My Deathworld Marathon Factory
Replies: 16
Views: 5683

Re: My Deathworld Marathon Factory

That's very impressive. How aggressive are the bugs?
by smick
Thu May 20, 2021 3:02 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 190238

Re: pY Petroleum Handling

Shale oil is a crafted item. FNEI is invaluable for that sort of thing even though it's a bit cumbersome for certain recipes such as ash or biomass. The in game help helps with the biomass and everything that doesn't have a fuel value seems able to be burnable to ash. The natural gas, crude oil, and...
by smick
Thu May 20, 2021 1:24 am
Forum: PyMods
Topic: Anyone else playing with biters?
Replies: 22
Views: 10496

Re: Anyone else playing with biters?

I'm testing a new start with biters but I find it's very difficult to get the settings where the bugs are a challenge but don't crush you. Another issue is I started with companion drones and those are pretty OP with bugs. I think a couple early turrets added to the game that didn't use lead based a...
by smick
Tue May 18, 2021 5:34 pm
Forum: PyMods
Topic: Victory!
Replies: 19
Views: 7570

Re: Victory!

Nice write up and nice job. The mod is crazy big isn't it?

It looks like you didn't bother with trains. That's even crazier. :D
by smick
Wed May 12, 2021 3:00 pm
Forum: PyMods
Topic: Next big reliase approximate date?
Replies: 34
Views: 13482

Re: Next big reliase approximate date?

You folks have a target sustained science rate that is feasible? At the moment, I was seeing if 1k/min was doable but space is absolutely nightmarish compared to the others. One of the lead contributors(?) to the pysuite is working on a 300 spm build with all tech unlocked and building in creative ...
by smick
Tue May 11, 2021 4:59 pm
Forum: PyMods
Topic: Next big reliase approximate date?
Replies: 34
Views: 13482

Re: Next big reliase approximate date?

Mostly salt, then guts and blood. A tiny bit from an ancient process when tar could be created from stone. So far used 191 M salt and produced 246M HCl.
by smick
Mon May 10, 2021 11:56 pm
Forum: PyMods
Topic: Next big reliase approximate date?
Replies: 34
Views: 13482

Re: Next big reliase approximate date?

I was looking at that. The Mk 4 buildings and Mk 4 modules make it possible for everything up to Utility. At Utility and especially Space the numbers get ridiculous and that's a bit of a shame because there's no point in using the later techs such as fusion, Mk buildings, or Mk 4 modules if the goal...
by smick
Mon May 10, 2021 4:59 pm
Forum: PyMods
Topic: Next big reliase approximate date?
Replies: 34
Views: 13482

Re: Next big reliase approximate date?

You folks have a target sustained science rate that is feasible? At the moment, I was seeing if 1k/min was doable but space is absolutely nightmarish compared to the others.
by smick
Mon Apr 19, 2021 11:07 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 290488

Re: pY Alien Life - Discussion

With the upcoming big release, will the space science be adjusted so it can be made in quantity? With latest update my current base no longer makes space science and I was hoping to fix and expand that but if I am not mistaken the current recipe for space science is quite expensive. Mainly dealing w...
by smick
Tue Apr 13, 2021 5:14 pm
Forum: PyMods
Topic: TURD Question
Replies: 2
Views: 2104

Re: TURD Question

Thanks for the response. I was curious cause I was ramping up to see if 1k science is possible and I was trying to eke out productivity wherever possible.
by smick
Sun Apr 11, 2021 6:29 pm
Forum: PyMods
Topic: TURD Question
Replies: 2
Views: 2104

TURD Question

So I see that there are a variety of modifiers that are applied to the buildings. One of them is a consumption modifier. When selected it doesn't seem to be actually reducing the consumption of the process. Is there any way to confirm if that's the case or not? I think I see the answer. It's energy ...
by smick
Wed Jan 06, 2021 7:36 am
Forum: PyMods
Topic: PyAL Satellite Launch
Replies: 9
Views: 3140

Re: PyAL Satellite Launch

How big is too big of a screeenshot?
by smick
Sat Jan 02, 2021 8:19 pm
Forum: PyMods
Topic: PyAL Satellite Launch
Replies: 9
Views: 3140

Re: PyAL Satellite Launch

Is that a hint at an invasion? :shock:
by smick
Fri Jan 01, 2021 6:05 am
Forum: PyMods
Topic: PyAL Satellite Launch
Replies: 9
Views: 3140

Re: PyAL Satellite Launch

Most definitely. Great work! So many cool ideas. I'm having to fight the urge to try with bugs.
by smick
Thu Dec 31, 2020 6:20 am
Forum: PyMods
Topic: PyAL Satellite Launch
Replies: 9
Views: 3140

Re: PyAL Satellite Launch

That I'll do once the new PyAL gets patched. I can only play for a few seconds before getting a fatal error. I waited to after satellite launch to update the PyAL to the latest. Strange thing is, even selecting the earlier version doesn't allow me to play for more than a few seconds either. That sai...
by smick
Tue Dec 29, 2020 11:01 pm
Forum: PyMods
Topic: PyAL Satellite Launch
Replies: 9
Views: 3140

Re: PyAL Satellite Launch

I have a few thoughts after launching satellite in Pyandon mods. First is that I have to commend the mod makers for some pretty good work. The models, concepts, and overall execution were very high quality. At first some of the chains and concepts were a little confusing but after a bit of play it m...
by smick
Tue Dec 29, 2020 7:04 am
Forum: PyMods
Topic: PyAL Satellite Launch
Replies: 9
Views: 3140

PyAL Satellite Launch

Finally launched a satellite with PyAL. It was rough. Mods used the full Py suite, construction drones, dectorio, FNEI, Factory Planner, Squeak Thru, Long Reach. The last two I installed about a 1000 hrs in. It was quite tough and the base is beyond ugly. I will post thoughts on mod set tomorrow aft...
by smick
Mon Dec 21, 2020 5:48 am
Forum: PyMods
Topic: Do you update your modpack ?
Replies: 7
Views: 2889

Re: Do you update your modpack ?

Yes, and it has been painful. Close to finishing utility science and some of the updates have been major delays.
by smick
Thu Nov 26, 2020 4:01 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 290488

Re: pY Alien Life - Discussion

How far do you plan on taking your base is the question I'd figure out first. If you plan on a rocket with satellite expect a decent size facility of practically each life form. I'm working on completing utility science at the moment and the base is immense.
by smick
Tue Nov 24, 2020 3:03 am
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 101615

Re: pY Industry - Discussion

Yeah, losing warehouses full of plates, ore, intermediates, etc. without warning is very annoying. In the future, a head's up with regards to changes that actually delete a ton of material would be useful.

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