Search found 665 matches

by blazespinnaker
Thu Dec 21, 2023 11:10 pm
Forum: News
Topic: Friday Facts #387 - Swimming in lava
Replies: 162
Views: 36663

Re: Friday Facts #387 - Swimming in lava

Voiding into lava... wow. So much awful. Oh well. Lot of great material here for mods. Using lava as a mining resource is a neat idea. And certainly not as bad as a flying factory between planets. "these items ended up in a situation where they only slowed down progression" Uhh heh. That's...
by blazespinnaker
Sun Nov 12, 2023 9:00 am
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 310
Views: 40324

Re: Friday Facts #384 - Combinators 2.0

should have been a code combinator. just cut to the chase
by blazespinnaker
Thu Nov 09, 2023 9:35 am
Forum: News
Topic: Friday Facts #383 - Super force building
Replies: 172
Views: 27500

Re: Friday Facts #383 - Super force building

SalaryLupin wrote:
Wed Nov 08, 2023 10:53 pm
If we can lay down water tiles, it would mean complete liberation from bugs, as they cannot cross water...
Or will it.. dunh dunh dunhhhh
by blazespinnaker
Wed Nov 08, 2023 11:36 am
Forum: News
Topic: Friday Facts #383 - Super force building
Replies: 172
Views: 27500

Re: Friday Facts #383 - Super force building

This will change blueprint speed runs massively, as we can now do incremental blueprints without any manual adjusting between prints.
by blazespinnaker
Sat Oct 28, 2023 10:06 am
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 32502

Re: Friday Facts #382 - Logistic groups

Realism is a poor argument, but I find immersion is hugely important. They mean mostly the same thing, but I'd say lack of immersion is a poor argument as well or at least a symptom rather than the root cause. The root cause is consistency. It's conceptual integrity. Inconsistency and cognitive dis...
by blazespinnaker
Thu Oct 26, 2023 6:13 am
Forum: General discussion
Topic: DLC Early Access / Beta / any other means for being among first enjoyers?
Replies: 10
Views: 1290

Re: DLC Early Access / Beta / any other means for being among first enjoyers?

They already have beta testers I believe, or at least alpha ones, but what I'm quite curious about is what the makeup of that set of testers was. Are they all factorio players? Or is kovarex looking at feedback from folks outside the base? Growing the base is one thing, but I'm not sure about trying...
by blazespinnaker
Thu Oct 26, 2023 6:00 am
Forum: General discussion
Topic: Quality level names poll
Replies: 68
Views: 6049

Re: Quality level names poll

This is a great thread and it's largely the point people are trying to make without making it too directly. If you build this thing and it develops an audience which has a commonly understood perception of how things are constructed (not just your thing, but the domain your thing is built in), and s...
by blazespinnaker
Thu Oct 26, 2023 5:16 am
Forum: General discussion
Topic: Biter mining
Replies: 2
Views: 663

Re: Biter mining

Lulz. One of the interesting about more biter mechanics and a lot of the mods in general, and it was a conversation I was having, is that they aren't always 'realistic', but rather fairly arbitrary. One of the interesting things about Factorio is how it works within the boundaries of known systems, ...
by blazespinnaker
Wed Oct 25, 2023 3:54 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 205
Views: 39684

Re: Friday Facts #381 - Space Platforms

Sounds like they twisted themselves in knots to avoid combinators. I get it, combinators are not just complex, they're also 'weird'. The latter could have been fixed, the former probably not. For people who want complexity the answer is obvious - SE. It's perfectly fine to design the game around th...
by blazespinnaker
Tue Oct 24, 2023 7:27 pm
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 205
Views: 39684

Re: Friday Facts #381 - Space Platforms

I feel what you mean with quality, it certainly feels like a candy crush mechanic, Nooooooo, quality is the opposite. quality is the biggest factorio like thing so far. Very excited about quality. I've been trying to simulate it via creative mod. It's all opinions here for sure, without a doubt. Bu...
by blazespinnaker
Tue Oct 24, 2023 9:57 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 205
Views: 39684

Re: Friday Facts #381 - Space Platforms

Sorry, but the only things that are close to reality in Factorio is that some sort of guns, cars and trains exist. Pretty much everything else is completely unrealistic. Absolutely, but quality and elevated trains added to the suspension of disbelief and the atmosphere of Factior. Factories flying ...
by blazespinnaker
Tue Oct 24, 2023 9:28 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 205
Views: 39684

Re: Friday Facts #381 - Space Platforms

I'm not sure, but I think the white belts are faster? But it's a fair point for sure, simply repeating them is not ideal. Space belts, yes, but with some new mechanics would be good. All new assemblers with new mechanics as well. Isn't that part of the point - new mechanics? But new mechanics aren't...
by blazespinnaker
Tue Oct 24, 2023 7:57 am
Forum: General discussion
Topic: 100x Research Increase Review (first 80 hours)
Replies: 3
Views: 676

Re: 100x Research Increase Review (first 80 hours)

I think this would be doable, but yeah, you'd have to have to go very heavy on green modules and zero out biter spreading and/or biter evolution. Unless you are a very talented speed runner, biter evolution would get ahead of your ability to deal with them. Spreading might be OK, but you'd really ne...
by blazespinnaker
Tue Oct 24, 2023 7:49 am
Forum: General discussion
Topic: Biter mining
Replies: 2
Views: 663

Biter mining

This sounds like the most awesome fun thing ever. Saw it on reddit: https://www.reddit.com/r/factorio/comments/17dv00k/comment/k5zhyqh The AAI Rangers aggro the biters (not sure if it's just because they're active vehicles, or if they pollute, or if it's due to the built-in radar), who run into the ...
by blazespinnaker
Tue Oct 24, 2023 7:09 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 205
Views: 39684

Re: Friday Facts #381 - Space Platforms

A lot of folks is asking how the items stick to the space-belts. Isn't it obvious? Glue, duh! We will have to catch some new animal, turn its hoofs into glue and use it to builds belts on the platforms. Yeah, there should have been a new type of belt for space. All new assemblers too. It sort of fe...
by blazespinnaker
Mon Oct 23, 2023 5:19 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 205
Views: 39684

Re: Friday Facts #381 - Space Platforms

[Moderated by Koub : Response to a moderated comment]
by blazespinnaker
Mon Oct 23, 2023 2:39 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 205
Views: 39684

Re: Friday Facts #381 - Space Platforms

So, ok - space debris is fine, it makes sense. You don't want to build up mass on the platform because of fuel costs during deceleration. It's not really added space debris because you're taking existing asteroids and mining them. The infinite asteroid supply however is questionable. Also the mining...
by blazespinnaker
Mon Oct 23, 2023 2:31 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 205
Views: 39684

Re: Friday Facts #381 - Space Platforms

[Moderated by Koub : Off topic, I will not let yet another a flame war start]
by blazespinnaker
Mon Oct 23, 2023 2:25 am
Forum: General discussion
Topic: Anyone else got hyped enough about space age that they had to dive into space exploration?
Replies: 17
Views: 2980

Re: Anyone else got hyped enough about space age that they had to dive into space exploration?

"It is not complicated, but tedious"

:D

The fundamental problem is the entire (and very large) fan base is on the discord, so all you get on the forums here are the naysayers.
by blazespinnaker
Sat Oct 21, 2023 1:57 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 205
Views: 39684

Re: Friday Facts #381 - Space Platforms

I think this really captures the spirit of what makes SE fun, when you first get to space, and amplifies it. I am also cautiosly optimistic, that it seems that kovarex feels similar to how I feel, on what is not fun in SE. The gameplay of this was designed by me, kovarex and v453000 together. It's ...

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