Search found 5 matches

by DartBoris
Sat Jul 20, 2019 5:07 pm
Forum: Mods
Topic: [MOD 0.16] Realistic Reactors
Replies: 220
Views: 104579

Re: [MOD 0.16] Realistic Reactors

Is it possible to cool 4 connected reactors with ECCS with core temp>900 and no load (no boilers) ? Even with auto-SCRAMing at 950C they manage to melt pretty fast, what am I doing wrong? Setup: https://i.imgur.com/j82a4zb.jpg Pretty much same results with 1 cooling tower. Pumps water into reactor w...
by DartBoris
Fri Apr 28, 2017 11:41 pm
Forum: Modding interface requests
Topic: Allow negative values on evolution factors
Replies: 1
Views: 1202

Re: Allow negative values on evolution factors

/c game.map_settings.enemy_evolution.destroy_factor = 1 * (-1) works for me. Change "1" to any desired number. http://i.imgur.com/vIQ7TEw.png fired some nukes everywhere. In 0.14 did data.raw["map-settings"]["map-settings"]["enemy_evolution"].destroy_factor = ...
by DartBoris
Sun Nov 20, 2016 10:03 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1379232

Re: Development and Discussion

Is there a way to disable spawning certain ores from Refining mod?
I dont have bob's ores but there is still bobmonium ore I can do nothing with.

Or they need special refining plant and give just normal ores?
by DartBoris
Tue May 03, 2016 1:46 pm
Forum: Mods
Topic: [MOD 0.12.29] Enhanced Biter AI
Replies: 2
Views: 2755

Re: [MOD 0.12.29] Enhanced Biter AI

I like idea of this mod , always wanted biters do something strategic about placing their bases.
Have you tested it in mupliplayer for desync issues?
by DartBoris
Sat Dec 12, 2015 8:29 pm
Forum: Mods
Topic: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics
Replies: 179
Views: 109300

Re: MOD [0.12.20+] Misanthrope 0.1.2 -- Better Biter Mechanics

Getting crash when trying to cut any tree. http://i.imgur.com/ajJzhSj.png Factorio 12.20 x32 Only mods active - base evogui and misanthrope 0.1.2 00:00:00: Seeding initial region queue 00:00:00: No enemy regions found. 00:00:00: Setting expansion state to: Peaceful 00:00:00: Max Expansion state time...

Go to advanced search