Search found 3 matches

by uberdubersoldat
Wed Sep 09, 2020 11:32 pm
Forum: Ideas and Requests For Mods
Topic: [MOD REQUEST] A 2nd Wall Type - Doesn't give an Alert if damaged, Doesn't repair unless no damage for configurable time
Replies: 7
Views: 2166

Re: [MOD REQUEST] A 2nd Wall Type - Doesn't give an Alert if damaged, Doesn't repair unless no damage for configurable t

another value add, is the data behind number of walls replaced. number of repair packs used isn't as indicative of how much "damage" a section took, but number of walls, and locations of those walls could be useful information. Either way sounds like we just need to make a cloned dummy wal...
by uberdubersoldat
Tue Sep 08, 2020 7:58 pm
Forum: Ideas and Requests For Mods
Topic: [MOD REQUEST] A 2nd Wall Type - Doesn't give an Alert if damaged, Doesn't repair unless no damage for configurable time
Replies: 7
Views: 2166

Re: [MOD REQUEST] A 2nd Wall Type - Doesn't give an Alert if damaged, Doesn't repair unless no damage for configurable t

Wall Type which does not give an alarm when destroyed Wall Type which only triggers a repair if it's been undamaged for a specific period of time Keep the normal Wall Type which does not have these features, separate is fairly trivial. data.raw.wall['stone-wall'].alert_when_damaged = false to updat...
by uberdubersoldat
Tue Sep 08, 2020 6:32 pm
Forum: Ideas and Requests For Mods
Topic: [MOD REQUEST] A 2nd Wall Type - Doesn't give an Alert if damaged, Doesn't repair unless no damage for configurable time
Replies: 7
Views: 2166

[MOD REQUEST] A 2nd Wall Type - Doesn't give an Alert if damaged, Doesn't repair unless no damage for configurable time

Hello, I'm looking for a relatively simple concept - A Wall Type which has no general alarm associated with it. I want play Deathworld without this spam, but I want to keep Alarms for everything else getting destroyed. I'm looking specifically for these features: Wall Type which does not give an ala...

Go to advanced search