Search found 6 matches

by boldviking
Thu Dec 05, 2024 7:22 pm
Forum: Won't fix.
Topic: [2.0.24] Mines can create holes in space platform
Replies: 13
Views: 3311

[2.0.24] Mines can create holes in space platform

See title.

See picture.
Screenshot_2024-12-05_20-19-05.png
Screenshot_2024-12-05_20-19-05.png (1.44 MiB) Viewed 3311 times
Can even start deleting platform from here.

To recreate.

Place mine.

Place Biter.

Wait.

BOOM.

Observe hole!
by boldviking
Thu Nov 21, 2024 12:59 am
Forum: Duplicates
Topic: [2.0.19] Performance Degradation when looking at 15K+ spaceship inventory
Replies: 3
Views: 524

Re: [2.0.19] Performance Degradation when looking at 15K+ spaceship inventory

https://drive.google.com/file/d/1sxxG9u ... sp=sharing

there you go :D

Edit: The save file was older than the report ^^. Updated it with a fresh one from today :D
by boldviking
Mon Nov 18, 2024 3:41 pm
Forum: Duplicates
Topic: [2.0.19] Performance Degradation when looking at 15K+ spaceship inventory
Replies: 3
Views: 524

[2.0.19] Performance Degradation when looking at 15K+ spaceship inventory

This is only a minor issue. And I only noticed it recently.

I have noticed a significant performance drop when looking at a spaceship inventory that might be a bit .... big :D.

To be exact when looking at the "show-time-usage" in F4 I can see that "Gui render preparation" rises significantly when ...
by boldviking
Mon Sep 04, 2023 10:23 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [1.1.89] Minimap gets zoomed in/out when it should not
Replies: 1
Views: 704

[Klonan] [1.1.89] Minimap gets zoomed in/out when it should not

Summary
This is about the minimap being in a super zoomed in/out state at normal-ish UI scaling levels. I did find this topic that touches the same topic but I am not sure if it was correctly understood. Also this is not really a critical bug, but definitely some weird behavior, since you can get ...
by boldviking
Fri Sep 25, 2020 1:24 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [1.0.0] Modded Multiplayer Server Failed Successfully
Replies: 1
Views: 2899

[Rseding91] [1.0.0] Modded Multiplayer Server Failed Successfully

One one of my server I noticed that it would not restart if somebody crashed it with mods. After checking the logs it seems that factorio exits with a status success on a multiplayer error.

I've attached a log file of such an occurrence.

It's a minor bug and I can work around it myself, but it ...
by boldviking
Mon Sep 07, 2020 8:33 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.0.0] Replay breaks with multiplayer commands
Replies: 1
Views: 3004

[kovarex] [1.0.0] Replay breaks with multiplayer commands

Hey there, I have hosted a nice 300 people Server on the weekend and wanted to make a timelapse replay out of the replay. Sadly the replay desyncs as soon as a multiplayer command has been used. I raised the question on the Factorio discord and Boskid came to the same conclusion. Here an extract ...

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