Search found 8 matches

by ostlandr
Wed Sep 09, 2020 4:27 pm
Forum: General discussion
Topic: What happens after 1.0 release?
Replies: 34
Views: 4746

Re: What next after Factorio?

I know a lot of folks really enjoy building elaborate train networks in Factorio, myself included. I'm thinking of a game that would use the Factorio engine, where villages, towns and cities spawn on a dynamically generated map, along with the resources they demand. The player would need to build r...
by ostlandr
Mon Sep 07, 2020 4:38 pm
Forum: General discussion
Topic: I can't beat it...
Replies: 82
Views: 3395

Re: I can't beat it...

Wow, and I have enough trouble with biters on the regular settings. :) I hadn't played Factorio in a while, then started back with 0.18. Biters got smarter and tougher. I actually "lost" my first game of Factorio- was playing with regular resources with biters on aggressive, and ended up exhausting ...
by ostlandr
Mon Sep 07, 2020 3:53 pm
Forum: General discussion
Topic: What happens after 1.0 release?
Replies: 34
Views: 4746

What next after Factorio?

Now that 1.0 is out, hopefully the Devs can relax a little. If they're looking for a new game to develop, I'd like to make a suggestion: Trains. I know a lot of folks really enjoy building elaborate train networks in Factorio, myself included. I'm thinking of a game that would use the Factorio engin...
by ostlandr
Mon Sep 07, 2020 2:04 pm
Forum: Bob's mods
Topic: Patreon
Replies: 15
Views: 3581

Re: Patreon

Late to the party, but joined your Patreon. I could go on for pages about how much I enjoy your mods. I had gotten burned out on vanilla Factorio. You've accomplished the equivalent of developing Factorio 2 all on your own, and I'd gladly pay for that. For years I've been amazed at how many content ...
by ostlandr
Sun Sep 06, 2020 6:12 pm
Forum: Releases
Topic: Version 1.0.0
Replies: 120
Views: 34536

Re: Version 1.0.0

I'll bet those eight legs were a bear to animate.
by ostlandr
Sun Sep 06, 2020 1:45 am
Forum: General discussion
Topic: [POLL] Left- or Right- hand rails and roads?
Replies: 19
Views: 993

Re: [POLL] Left- or Right- hand rails and roads?

I'm fine with Right/Right. I am using the Asphalt Roads mod. Haven't actually built a two-lane road yet except for a short decorative stretch. Highways would only be really useful in a big multiplayer game and/or with AAI Programmable Vehicles. The hauler tops out at over 90 km/h on pavement; it's a...
by ostlandr
Sun Sep 06, 2020 1:30 am
Forum: General discussion
Topic: Reuse, Repurpose, Recycle tips and tricks
Replies: 7
Views: 543

Re: Reuse, Repurpose, Recycle tips and tricks

I think every Factorio player has a chest(s) with random junk in it. I usually put the first one near the first offshore pump so I can remember where it is. Once you have logi bots, then junk just accumulates all over in random storage chests. (Which reminds me I need to clean out my basement.) :P T...
by ostlandr
Sat Sep 05, 2020 5:03 pm
Forum: Bob's mods
Topic: [0.18] Please post bugs and balance issues here.
Replies: 185
Views: 9866

Re: [0.18] Please post bugs and balance issues here.

Hello! On my first playthrough with these wonderful mods. Thank you so much! Possible balance issue: As has been mentioned by some, there is an initial surplus of Sodium Hydroxide. But now that I'm in a later stage of the game and need massive quantities of aluminum, alumina production is constraine...

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