Search found 6 matches
- Sun Jan 18, 2026 2:56 pm
- Forum: Ideas and Suggestions
- Topic: Option for alt-mode to show only constant combinator settings
- Replies: 2
- Views: 116
Re: Option for alt-mode to show only constant combinator settings
The other option that's worth considering is having a "Show in alt-mode" option on the combinators themselves, so that you can show it when useful and hide the rest. It would need to default to yes for constant combinators, and I could live with it defaulting to yes for everything.
- Fri Jan 16, 2026 11:07 pm
- Forum: Ideas and Suggestions
- Topic: Highlight vehicles in search function
- Replies: 2
- Views: 313
Re: Highlight vehicles in search function
I was about to post this myself - I waste loads of time searching for my tanks which is especially bad when I need one because biters are chewing on things.
The search function on the map/remote view should absolutely include vehicles - this is literally the first thing I tried to use it for.
If ...
The search function on the map/remote view should absolutely include vehicles - this is literally the first thing I tried to use it for.
If ...
- Fri Jan 16, 2026 10:51 pm
- Forum: Ideas and Suggestions
- Topic: Option for alt-mode to show only constant combinator settings
- Replies: 2
- Views: 116
Option for alt-mode to show only constant combinator settings
TL;DR
Make it possible to show constant combinator settings in alt-mode, without showing the settings for other combinators.
What?
Split the interface option for 'Show combinator settings in "Alt-mode"', into 'Show constant combinator settings' and 'Show other combinator settings'.
Why ...
Make it possible to show constant combinator settings in alt-mode, without showing the settings for other combinators.
What?
Split the interface option for 'Show combinator settings in "Alt-mode"', into 'Show constant combinator settings' and 'Show other combinator settings'.
Why ...
- Wed Jan 14, 2026 4:36 pm
- Forum: General discussion
- Topic: Variable music
- Replies: 3
- Views: 268
Variable music
https://www.factorio.com/blog/post/fff-407 talked about "variable music tracks". There have also been several mentions of this in subsequent patch notes.
My understanding after reading that FFF was that all the music for the new planets would be procedural, but after hundreds of hours playing ...
My understanding after reading that FFF was that all the music for the new planets would be procedural, but after hundreds of hours playing ...
- Sun Dec 21, 2025 10:30 pm
- Forum: Ideas and Suggestions
- Topic: Don't trash shared ingredients on recipe change / Improve 'Set Recipe' throughput
- Replies: 36
- Views: 10449
Re: Don't trash shared ingredients on recipe change / Improve 'Set Recipe' throughput
Oh please can this be changed. I was just about to make use of "set recipe" for things like logistics chests in my mall and after discovering this behaviour I'm probably just not going to bother. I was really looking forward to the set recipe feature so this is very disappointing.
- Mon Nov 04, 2024 1:23 am
- Forum: Ideas and Suggestions
- Topic: Parameterized blueprint or selector combinator for train station color
- Replies: 1
- Views: 1261
Re: Parameterized blueprint or selector combinator for train station color
I discovered that if the parameterised station name matches an existing station then it will use that colour. So I made a reference area with just stations to set all the colours and then have parameterised blueprints that include the station and whatever else I want.