Search found 2 matches
- Fri Sep 04, 2020 12:15 am
- Forum: Ideas and Suggestions
- Topic: Make reactors glow brighter based on adjacency bonus
- Replies: 4
- Views: 1543
Re: Make reactors glow brighter based on adjacency bonus
And to green lakes: it is realistic that reactors are placed in an area, where the pollution is already high. So also no visible change. :) I'm doing a 10x tech run with evolution factor from pollution hiked up to almost double, so i went out of my way to minimise pollution in the early game. My ne...
- Wed Sep 02, 2020 12:20 am
- Forum: Ideas and Suggestions
- Topic: Make reactors glow brighter based on adjacency bonus
- Replies: 4
- Views: 1543
Make reactors glow brighter based on adjacency bonus
Not sure what i can put as a TL;DR that's not accomplished in thge title. It would be awesome if reactors got more and more radioactive looking based on their active adjacency bonuses (with them looking really unstable with the full 400%, just as a nice little Easter egg) Also cool would be of they ...