Search found 5 matches

by berggen
Fri Apr 26, 2024 2:31 pm
Forum: Pending
Topic: [raiguard][1.1.91][linux] "stopped responding" when saving bar was full. (non-blocking save)
Replies: 22
Views: 5909

Re: [raiguard][1.1.91][linux] "stopped responding" when saving bar was full. (non-blocking save)

I feel like I've seen a Factorio freeze when leaving the menu open (paused) for a long time. Seems maybe unrelated, but I'll try to replicate again. Only issue is the last time this happened I didn't see anything in the logs.
by berggen
Tue Jun 13, 2023 1:55 pm
Forum: General discussion
Topic: Do biters communicate? What do they call themselves?
Replies: 3
Views: 1675

Re: Do biters communicate? What do they call themselves?

ceruleanwater wrote: ↑
Sat Jun 03, 2023 10:15 pm
That's why they pop randomly...
So they actually send expansion parties from one nest to an empty area. If you catch them trying to make a nest, you can kill the expansion party before it settles :)
by berggen
Thu Sep 17, 2020 4:15 pm
Forum: Balancing
Topic: Remove Train Stop research, add Train Stop to first "Railway" research
Replies: 12
Views: 4764

Re: Remove Train Stop research, add Train Stop to first "Railway" research

I'm currently playing a 100x research cost play through. I'm really happy that these are separate smaller techs in this case because I'll be running a manual train network for a while while the automated rails tech researches. For basic vanilla, I think it's nice to be able to build a train while re...
by berggen
Tue Sep 01, 2020 10:40 pm
Forum: Ideas and Suggestions
Topic: [obsolete after V1.1] New Train stop condition: Next stop not deactivated
Replies: 16
Views: 4438

Re: New train schedule wait condition: "Next station enabled"

I think a pretty simple and elegant solution here is to add a wait condition that enables the expected behavior that trains do not skip to the next item in the schedule A train stacker would also achieve your desired goal, having a loaded train (technically a buffer) ready in some sort of depot (th...
by berggen
Tue Sep 01, 2020 8:24 pm
Forum: Ideas and Suggestions
Topic: [obsolete after V1.1] New Train stop condition: Next stop not deactivated
Replies: 16
Views: 4438

New train schedule wait condition: "Next station enabled"

TL;DR A train stop condition that waits for the next stop to be enabled. What ? Current wait condition list is: Timed passed, Inactivity, Full cargo, Empty cargo, Item count, Fluid count, Circuit condition, Passenger present, Passenger not present. The suggestion would be to add another one: "...

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