Search found 14 matches

by Chimaera
Sat Dec 05, 2015 8:36 am
Forum: Ideas and Suggestions
Topic: Can we have an option for placement distance please...
Replies: 7
Views: 11713

Re: Can we have an option for placement distance please...

Ok found the experimentals and went for the latest one but it seems to be a incorrect file as it installed the demo?

Had to go back one to 12.19 i think to get the proper installer file

And its working now
Many thx that was exactly what i wanted
by Chimaera
Sat Dec 05, 2015 8:21 am
Forum: Ideas and Suggestions
Topic: Can we have an option for placement distance please...
Replies: 7
Views: 11713

Re: Can we have an option for placement distance please...

Ok thx that sounds good now i just need to learn how to use a mod ;)

Ok i found the folder and chucked it in there but it fails a dependancy my game is not 12 think im 11.22 so i cant use it
Checked updates no updates to be done?
by Chimaera
Fri Dec 04, 2015 6:54 pm
Forum: Ideas and Suggestions
Topic: Can we have an option for placement distance please...
Replies: 7
Views: 11713

Re: Can we have an option for placement distance please...

As long as it isn't implemented: /c game.player.zoom = 0.1 https://forums.factorio.com/wiki/index.php?title=Lua/Player#zoom I tryed this but that only gives me zoom which i have when i scroll the mouse I want to be able to place and object much further away from where im standing when in a zoomed o...
by Chimaera
Fri Dec 04, 2015 8:27 am
Forum: Ideas and Suggestions
Topic: Can we have an option for placement distance please...
Replies: 7
Views: 11713

Can we have an option for placement distance please...

Ok when i'm building i find it intensely irritating to get beeped at all the time because i'm half a pace from the limit to put things down on the ground. Im lucky that i have 27" monitors and i dont play zoomed right in so it's all blocky i play further out which causes this problem. Can you a...
by Chimaera
Thu Dec 03, 2015 11:26 pm
Forum: General discussion
Topic: The Ignored
Replies: 6
Views: 13306

Re: The Ignored

I started with the campaign but level three was the end of it for me, but i got some help and got to 4 but as a noob i couldn't build quick enough to save me from getting killed repeatedly. I think the lower tuts need smoothing to make things more obvious to newbs these are my thoughts on lvl 3 http...
by Chimaera
Wed Dec 02, 2015 8:32 am
Forum: Ideas and Suggestions
Topic: ScenarioS : last thing needed to go on steam ?
Replies: 7
Views: 11783

Re: ScenarioS : last thing needed to go on steam ?

I recently started playing but didn't get past no 4 and i had problems with 3 as well So now im just playing custom maps Here is the detail feedback i gave on no 3 https://forums.factorio.com/forum/viewtopic.php?p=118943#p118943 They need to be reworked to give a better sense of progression imho And...
by Chimaera
Mon Nov 30, 2015 7:46 pm
Forum: General discussion
Topic: Just bought the game; What were Your first impressions?
Replies: 456
Views: 266053

Re: Just bought the game; What were Your first impressions?

Thank you for the feedback. We should definitelly make the difficulty levels matter more. Did you try the freeplay mode? (When you just press new game). I hadn't as yet i had gone to custom scenario\ freeplay but ill look at new game when i can. Ive got some software projects to finish writing so i...
by Chimaera
Mon Nov 30, 2015 8:41 am
Forum: General discussion
Topic: Just bought the game; What were Your first impressions?
Replies: 456
Views: 266053

Re: Just bought the game; What were Your first impressions?

The game is a good concept and best ive seen in a long while Controls are OK, though i'm not keen on the shift + 6,7,8 etc most games just use 0-9 without the shift Graphics were flawed and i had to update my AMD drivers to fix it I've played upto level 4 now and given it up as a bad job, its too mu...
by Chimaera
Sat Nov 28, 2015 7:50 pm
Forum: General discussion
Topic: Recently started and a few thoughts
Replies: 3
Views: 8364

Re: Recently started and a few thoughts

It's always good to see new players give their thoughts and experiences with the game.:) So first of all, welcome to the forum and Factorio community! Now on to what you have mentioned. I definitely understand it can be frustrating when you have to redo a setup or part of your factory for some reas...
by Chimaera
Sat Nov 28, 2015 6:46 pm
Forum: Ideas and Suggestions
Topic: Biters and animals being able to salvage things from them
Replies: 2
Views: 6297

Biters and animals being able to salvage things from them

I know a recent few days in noob and its possible it may be in the game but

I was surprised that you couldn't get any materials from the biters etc, has this been considered?
Things like hide, sinew, bone etc

Just a thought
by Chimaera
Sat Nov 28, 2015 5:32 pm
Forum: Gameplay Help
Topic: Any suggestions for the sheet after you load your car up?
Replies: 3
Views: 7674

Re: Any suggestions for the sheet after you load your car up?

That's helpful

Thank you very much, Ill give that a try next time i play
by Chimaera
Sat Nov 28, 2015 4:51 pm
Forum: Gameplay Help
Topic: Any suggestions for the sheet after you load your car up?
Replies: 3
Views: 7674

Any suggestions for the sheet after you load your car up?

So ive got to the sheet where you start in the forest. And i'm stuck, got nothing to build much with and i can't get these swarms done, they come to fast for me to even make bullets. I've used my guns to work my way down the map 3 guns down load them the move another 30 mts and repeat but its the bi...
by Chimaera
Sat Nov 28, 2015 9:32 am
Forum: General discussion
Topic: Recently started and a few thoughts
Replies: 3
Views: 8364

Recently started and a few thoughts

Hi all In game terms im just about onto the second level with the train tracks and nearing the end i think God it drives me insane when you think you have a good setup then you need different things and you have to mess up your design to get conveyors to them. So more work for me to get better setup...

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