Search found 9 matches

by KTobias
Mon Jan 11, 2016 5:06 am
Forum: Modding help
Topic: Base Crafting Tab Location
Replies: 1
Views: 5115

Base Crafting Tab Location

I would like to change the location of the base crafting tab location. I know this has to do with re-addressing the sort order in my own created tabs but how do I access the base tabs so that I can change their default locations?

Basically I'm trying to place my created tabs before the base tabs if ...
by KTobias
Tue Dec 29, 2015 10:43 pm
Forum: Modding help
Topic: data.raw Question
Replies: 1
Views: 5511

data.raw Question

How do you address an item that seems to be a couple levels deep in code?

For example. Say I want to change the Mining Axe damage amount from 8 to 10.

type = "mining-tool",
name = "steel-axe",
icon = "__base__/graphics/icons/steel-axe.png",
flags = {"goes-to-main-inventory"},
action ...
by KTobias
Mon Dec 28, 2015 9:29 am
Forum: Modding help
Topic: Fishy Question
Replies: 2
Views: 9378

Re: Fishy Question

I manage to figure out how to get both types of fish to appear in the game but it definitely favors populating the catfish. I can't seem to make it balance out or have the catfish to appear only in deeper water. Hope the code below shows up alright. I'm new to this forum thing so forgive my ...
by KTobias
Thu Dec 24, 2015 9:41 pm
Forum: Modding help
Topic: Fishy Question
Replies: 2
Views: 9378

Fishy Question

Ok, so I added a new fish to a mod I'm working on. It populates in the world just fine, and it displays as expected. But now the normal fish are gone in world. I would like to have both fish (and others) populated in the world.

I think it has something to do with autoplace. Does it have to have a ...
by KTobias
Sun Dec 06, 2015 7:03 pm
Forum: Modding help
Topic: Remove default starting items.
Replies: 2
Views: 5467

Re: Remove default starting items.

Thanks again prg,

I have the 1st part working correctly so no default Items are in the players inventory when a new game is started. Now to begin with the research part.
by KTobias
Sat Dec 05, 2015 11:21 pm
Forum: Modding help
Topic: Remove default starting items.
Replies: 2
Views: 5467

Remove default starting items.

Ok, so when I start a new game it always gives the default items. Mining Drill, Stone Furnace, and Iron Plates.

I would like to change this in my mod so that these items are not given to the player and then give a default item that i have created to become the default Item. The default item would ...
by KTobias
Sat Dec 05, 2015 11:12 pm
Forum: Modding help
Topic: Changing Item Picture
Replies: 4
Views: 5407

Re: Changing Item Picture

Yes,

That worked.

Thanks prg
by KTobias
Sat Dec 05, 2015 10:10 pm
Forum: Modding help
Topic: Changing Item Picture
Replies: 4
Views: 5407

Re: Changing Item Picture

So here's what i have for the code to change the icon picture of the iron-axe. This is in the data-updates.lua.

data.raw.mining-tools["iron-axe"].icon = "__DSD__/graphics/axes/iron-axe.png"

But I get this error.

__DSD__/data-updates.lua:1: syntax error near '-'

Any ideas?
by KTobias
Sat Dec 05, 2015 8:19 am
Forum: Modding help
Topic: Changing Item Picture
Replies: 4
Views: 5407

Changing Item Picture

I'd like to change the default base item picture (icon) to one that i have created without removing the original base picture. Is it possible to have a mod do so and if so, how?

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