Search found 7 matches

by Valeryn4
Tue Sep 01, 2020 3:05 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3791
Views: 1433769

Re: Development and Discussion

I have everything included (...) The evolution in time had to be turned off. Angel progress is too slow. Evolution from pollution had to be turned off. Huge gas factories are quickly turning everything in a circle into dead lands) When playing with angels exploration, evolution by time and pollutio...
by Valeryn4
Tue Sep 01, 2020 3:03 pm
Forum: Angels Mods
Topic: Missing Tin ingots
Replies: 5
Views: 1923

Re: Missing Tin ingots

I do not know why. But the problem with research often comes up. I started playing right after the release of the game and many mods were for the 0.18th version. And as the mods were updated, the research began to break. But when all mods were updated to 1.0 and I created a new world, the problem we...
by Valeryn4
Tue Sep 01, 2020 2:49 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3791
Views: 1433769

Re: Development and Discussion

When you play without angels exploration, biters are turned of by default. You can re-enable when you create a new map by changing the angels biter modifier. Increase it to 600% to get the base game biter settings. Expansion, evolution and pollution are turned off, you can turn those back on by jus...
by Valeryn4
Sun Aug 30, 2020 11:39 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3791
Views: 1433769

Re: Development and Discussion

In Angels, expansion, evolution and pollution are disabled by default ...
How to set the right settings so that biters would sometimes attack, in mid-game

Does Rampat Mod work with Angel and Bob's Enemies?
How does the evolution take place if it is disabled by default?
by Valeryn4
Sat Aug 29, 2020 9:04 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3890
Views: 1264547

Re: Bugs & FAQ

BOB + Angels + FNEI, last version
Image
by Valeryn4
Mon Aug 24, 2020 2:55 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3890
Views: 1264547

Re: Bugs & FAQ

"Pflanzenanbau 1" (sorry dont know the english Name (maybe plant growing 1) are not explorable/scienceable in my game (need it for the next science for resign) .... And realy thx for the Dev - a great mod Have made a horror scenario for me, little islands, all biters of horro options, Bob...
by Valeryn4
Sun Aug 23, 2020 2:36 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3890
Views: 1264547

Re: Bugs & FAQ

Image
i am builder character from "bob's character classes"
can't create = (
version last

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