Search found 17 matches
- Thu Nov 28, 2024 5:52 pm
- Forum: Duplicates
- Topic: [2.0.21] Alt-left click on space map when Factoriopedia open opens factoriopedia page
- Replies: 1
- Views: 134
[2.0.21] Alt-left click on space map when Factoriopedia open opens factoriopedia page
When Factoriopedia is already open in the space map view and I Alt+Click on one of the planet routes in the map UI (i.e. outside the Factoriopedia window), the Foctoriopedia page for Ammonia Ocean opens instead. (My player ist on Aquilo currently) I would expect it to show the clicked planet route p...
- Sat Nov 16, 2024 10:08 pm
- Forum: Not a bug
- Topic: [2.0.15] Electrolyte cannot be built by parameterized blueprint
- Replies: 1
- Views: 179
[2.0.15] Electrolyte cannot be built by parameterized blueprint
I've created several parameterized blueprints for utility assemblers. The product to produce is parameter 0 and I have a blueprint with an assembly machine and a electromagnetic assembler. First of all: the product selection popup for parameter 0 ignores which machine it is a recipe for, so you get ...
- Sat Nov 16, 2024 5:49 pm
- Forum: Gameplay Help
- Topic: [2.0.15] Agricultural Science Pack consumtion too high
- Replies: 2
- Views: 499
- Sat Nov 16, 2024 5:43 pm
- Forum: Gameplay Help
- Topic: [2.0.15] Agricultural Science Pack consumtion too high
- Replies: 2
- Views: 499
[2.0.15] Agricultural Science Pack consumtion too high
Hi, I just hauled my first agricultural science packs back to Nauvis and they seem to be consumed way to fast. I brought exactly 2.000 packs and immediately started research. Checking the production window I can confirm nothing has spoiled and all 2.000 science packs has been transferred to the surf...
- Thu Nov 07, 2024 8:15 pm
- Forum: Bug Reports
- Topic: [2.0.14][Space Age] Stars background sprite zoomed when traveling in rocket
- Replies: 0
- Views: 90
[2.0.14][Space Age] Stars background sprite zoomed when traveling in rocket
During travelling to or from a space platform, the stars background sprite is rendered larger when zoomed in, whereas it doesn't on a space platform.
- Tue Oct 29, 2024 11:46 pm
- Forum: Not a bug
- Topic: [2.0.12] Recycler produces Steel Plates from Steel Plates
- Replies: 1
- Views: 701
[2.0.12] Recycler produces Steel Plates from Steel Plates
Shouldn't Steel plates produce iron plates in the recycler, since that is the only ingredient?
Currently, the recycler just destroys most of it's steel plate input and sometimes returns another steel plate.
TLDR input = output, seems wrong to me.
Currently, the recycler just destroys most of it's steel plate input and sometimes returns another steel plate.
TLDR input = output, seems wrong to me.
- Wed Oct 23, 2024 7:32 am
- Forum: Ideas and Suggestions
- Topic: Boats (Freighters)
- Replies: 1
- Views: 187
Boats (Freighters)
I increased the water features on Nauvis and almost got stuck on an island.
And this morning I saw a tanker on the river that looked like it was straight out of factorio
The Factory needs Boats! (Freighters)
And this morning I saw a tanker on the river that looked like it was straight out of factorio
The Factory needs Boats! (Freighters)
- Wed Oct 23, 2024 7:30 am
- Forum: Ideas and Suggestions
- Topic: snow melting animation
- Replies: 0
- Views: 80
snow melting animation
A short fade effect may be enough, but the snow popping in and out of existance kills immersion for me
- Sat Jan 20, 2024 9:18 am
- Forum: Minor issues
- Topic: [1.1.101] Menu Backgrounds not widescreen compatible
- Replies: 1
- Views: 512
[1.1.101] Menu Backgrounds not widescreen compatible
Whilst most Menu Background Animations work for 32:9 (5120x1440 specifically), I've noticed two that don't: The one where the engineer chases a single alien from left to right off screen, just to return a second later and be chased by a lot of aliens. On 32:9 the animation starts on the screen rathe...
- Fri Jan 19, 2024 8:35 pm
- Forum: Technical Help
- Topic: [1.1.101] Game freezes when regaining focus
- Replies: 4
- Views: 618
Re: [1.1.101] Game freezes when regaining focus
It seems like the longer the game ran in the background, the more likely it will freeze
- Fri Jan 19, 2024 8:22 pm
- Forum: Technical Help
- Topic: [1.1.101] Game freezes when regaining focus
- Replies: 4
- Views: 618
Re: [1.1.101] Game freezes when regaining focus
Not sure if it is actually related, but my monitor has a quite unusual 32:9 form factor with 5120x1440 pixel resolution
- Fri Jan 19, 2024 8:20 pm
- Forum: Technical Help
- Topic: [1.1.101] Game freezes when regaining focus
- Replies: 4
- Views: 618
Re: [1.1.101] Game freezes when regaining focus
It has nothing to do with the factorio calculator website, although I had the impression it happens there more often.
I could just freeze the game whilst switching from the Factorio Forums to the game.
It worked 19 out of 20 times or so, so you have to be patient
I could just freeze the game whilst switching from the Factorio Forums to the game.
It worked 19 out of 20 times or so, so you have to be patient
- Fri Jan 19, 2024 8:15 pm
- Forum: Technical Help
- Topic: [1.1.101] Game freezes when regaining focus
- Replies: 4
- Views: 618
Re: [1.1.101] Game freezes when regaining focus
Ambient sounds keep playing fine, although most machine sounds stop. It seems that only the game loop isn't running.
Also, I couldn't reproduce it in the main menu yet, there has to be an actual game running.
Also, I couldn't reproduce it in the main menu yet, there has to be an actual game running.
- Fri Jan 19, 2024 8:13 pm
- Forum: Technical Help
- Topic: [1.1.101] Game freezes when regaining focus
- Replies: 4
- Views: 618
[1.1.101] Game freezes when regaining focus
This behaviour is flaky, I can't reproduce it 100% of the time, but it appears regularly... I'll update this if I find a way on how to do it 100% of the time. Basically I was switching back and forth between the factorio calculator (https://kirkmcdonald.github.io, using Firefox) and Factorio with Al...
- Thu Dec 30, 2021 12:26 am
- Forum: Not a bug
- Topic: [1.1.50] Game download files still labeled as alpha version
- Replies: 2
- Views: 1450
[1.1.50] Game download files still labeled as alpha version
If you download the game through the website, the file name says factorio_alpha_x64_1.1.50.tar.xz, even though the game isn't in alpha anymore.
I've only tested it for the linux version but I assume this holds true for all versions...
I've only tested it for the linux version but I assume this holds true for all versions...
- Sun Aug 08, 2021 12:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [1.1.37] "close preview" button label is unnecessarily cut off in foreign languages
- Replies: 1
- Views: 4312
[Klonan] [1.1.37] "close preview" button label is unnecessarily cut off in foreign languages
In the the create new game dialog in the map preview screen, the "close preview" button seems to have a static size, causing the text to be cut off, even though there is plenty of space to make the button larger. In my case the language is German, but probably other translations do have th...
- Fri Aug 21, 2020 12:58 pm
- Forum: Not a bug
- Topic: [1.0.0] Belts dropping of items not obstructing items
- Replies: 1
- Views: 865
[1.0.0] Belts dropping of items not obstructing items
https://i.imgur.com/P5bu1zz.png This might be intended behaviour, however I think it doesn't make sense. When you have a belt that drops off items to another belt, the belt graphic looks like it is above the next belt, however the item, which would be below that belt is not obstructed (in technical...