Hi, running a headless server, everything works fine except for every minute or so the game starts getting latency problems and slows down and when there's two people connected it freezes up completely for a few seconds.
At the time of these spikes i get the repeated error message in console:
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Search found 2 matches
- Tue Nov 24, 2015 6:18 pm
- Forum: Technical Help
- Topic: [0.12.17] Headless server, lag spikes, repeating game freeze
- Replies: 1
- Views: 5653
- Tue Nov 24, 2015 6:07 pm
- Forum: Pending
- Topic: [0.11.16] Frequent game freeze in multiplayer
- Replies: 4
- Views: 11275
Re: [0.11.16] Frequent game freeze in multiplayer
Bump!
getting the same problem, at the time of the lag spikes/screen freezes i repeatedly get this error in the console:
32.754 Verbose NetworkInputHandler.cpp:206: Map tick(3516) not closed failedCount(1)
32.779 Verbose NetworkInputHandler.cpp:206: Map tick(3516) not closed failedCount(3)
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getting the same problem, at the time of the lag spikes/screen freezes i repeatedly get this error in the console:
32.754 Verbose NetworkInputHandler.cpp:206: Map tick(3516) not closed failedCount(1)
32.779 Verbose NetworkInputHandler.cpp:206: Map tick(3516) not closed failedCount(3)
32 ...