Search found 5 matches
- Fri Oct 25, 2024 11:47 am
- Forum: Resolved Problems and Bugs
- Topic: [posila] [2.0.10] Graphics bug mirroring biochamber (MR)
- Replies: 5
- Views: 1382
[posila] [2.0.10] Graphics bug mirroring biochamber (MR)
I mirrored a biochamber and weird shadows appear around it. Also one of the input pipes looks weird.
- Fri Jun 23, 2023 3:38 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.83] Crash downgrading with upgrade planner (FluidBoxManager check fails)
- Replies: 5
- Views: 2125
Re: [boskid][1.1.83] Crash downgrading with upgrade planner (FluidBoxManager check fails)
I managed to repeat this crash on game Version 1.1.85 with these settings on the upgrade planner:
- Mon Jul 05, 2021 5:40 pm
- Forum: Duplicates
- Topic: [1.1.35] Pipe to Ground overlaps with Locomotive Sprite on curved Rail
- Replies: 3
- Views: 1431
[1.1.35] Pipe to Ground overlaps with Locomotive Sprite on curved Rail
Nothing major but I just stumbeled across this Sprite overlap.
- Tue Nov 24, 2020 9:57 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [1.1.0] Blueprint Mirror from Map View not working
- Replies: 1
- Views: 2604
[kovarex] [1.1.0] Blueprint Mirror from Map View not working
When mirroring a Blueprint from the zoomed out Map View it displays the preview as mirrored but when placing it it still places the original version.
- Fri Aug 21, 2020 8:55 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [1.0.0] Unintuitive Belt Placement on Ghosts
- Replies: 1
- Views: 3039
[kovarex] [1.0.0] Unintuitive Belt Placement on Ghosts
I got a bunch of my friends into Factorio and on our first session on of them got confused over belt placement because of this: Usually when you are placing Belts the green preview you get shows exactly how the belt will lok when it is placed down. However when there is a ghost Belt below it, it wil...