Search found 10 matches

by MrValley
Tue Mar 12, 2019 3:05 pm
Forum: Questions, reviews and ratings
Topic: Looking for some advice on creating a recipe randomizer mod
Replies: 4
Views: 2362

Re: Looking for some advice on creating a recipe randomizer mod

Expanding on my original questions, would it also be feasible to pull recipes added by other mods and randomize those as well?
by MrValley
Mon Mar 11, 2019 8:52 pm
Forum: Questions, reviews and ratings
Topic: Looking for some advice on creating a recipe randomizer mod
Replies: 4
Views: 2362

Looking for some advice on creating a recipe randomizer mod

I am planning on making a recipe randomizer, using a separate program that pulls the recipes from factorio's data.raw . I am wondering if there is already a library/tool to convert this kind of format into something I can use in a program, or if I will have to create something from scratch. From wha...
by MrValley
Sun Jul 10, 2016 3:19 am
Forum: Resolved Problems and Bugs
Topic: Chain signal thinks it's in an invalid position
Replies: 5
Views: 2077

Re: Chain signal thinks it's in an invalid position

Yeah, thats the rail that the signal is attached to
by MrValley
Sun Jul 10, 2016 12:25 am
Forum: Resolved Problems and Bugs
Topic: Chain signal thinks it's in an invalid position
Replies: 5
Views: 2077

Re: Chain signal thinks it's in an invalid position

This is 0.13.6 that I'm using.
by MrValley
Sat Jul 09, 2016 11:29 pm
Forum: Resolved Problems and Bugs
Topic: Chain signal thinks it's in an invalid position
Replies: 5
Views: 2077

Chain signal thinks it's in an invalid position

http://image.prntscr.com/image/062c1cd1882c4855a936c552e510982e.png the circled chain signal is blinking, however once removed and replaced in the same spot it turns solid green. You can reset it into a 'bad' placement by removing and replacing the straight diagonal rail. I have also included the s...
by MrValley
Sat Mar 19, 2016 2:47 am
Forum: Resolved Problems and Bugs
Topic: [0.12.26] [posila] Crash on startup through Steam, log file included
Replies: 3
Views: 3926

[0.12.26] [posila] Crash on startup through Steam, log file included

0.001 2016-03-18 20:04:29; Factorio 0.12.26 (Build 17762, win64) 0.001 Operating system: Windows 10 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.00...
by MrValley
Wed Jan 27, 2016 1:03 am
Forum: Mods
Topic: [0.16.50] Dark Matter Replicators
Replies: 77
Views: 76163

Re: [MOD 0.12.11] Dark Matter Replicators

The replicators dont appear when trying to set a logistic network condition in smart inserters, or when trying to request them in a requester chest. All of the other items in the mod appear just fine however. It is possible to work around this by using the fact that one tier of replicator uses a rep...
by MrValley
Wed Dec 30, 2015 6:46 pm
Forum: Resolved Problems and Bugs
Topic: [posila] Construction bot bug
Replies: 1
Views: 9152

[posila] Construction bot bug

Deconstructing a tree multiple times will send multiple bots from your personal roboport when only 1 is needed. I dont know if this also happens with bots from the base network.

Video footage: https://youtu.be/PpLJrbMc3J8
by MrValley
Mon Nov 23, 2015 11:57 pm
Forum: Duplicates
Topic: Repeatable crash( save and log file included
Replies: 2
Views: 6423

Re: Repeatable crash( save and log file included

So I went up to see what was happening first hand and there was no crash. Save file included.
by MrValley
Mon Nov 23, 2015 11:49 pm
Forum: Duplicates
Topic: Repeatable crash( save and log file included
Replies: 2
Views: 6423

Repeatable crash( save and log file included

The game crashes shortly after loading. It seems it has something to do with a biter attack to the north-east destroying some object. For now I guess I'll load an earlier save and see if i can just kill it off preemptively.

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