Search found 4 matches

by Lipora
Thu Aug 20, 2020 11:37 pm
Forum: Gameplay Help
Topic: Blueprint behaviour
Replies: 4
Views: 1231

Re: Blueprint behaviour

Thanks all. I'm still a fan of the original quickbar. I haven't gotten used to this one yet LOL I guess that's part of my problem. :) Thanks for the note that dropping it there vs. my inventory keeps it in the book. That'll be the way forward I think. That'll also force me to use that quickbar more ...
by Lipora
Thu Aug 20, 2020 7:43 pm
Forum: Technical Help
Topic: Client crashed on multiplayer map and now continuously crashing on server load
Replies: 2
Views: 705

Re: Client crashed on multiplayer map and now continuously crashing on server load

Ended up finding out the solution on my own. Joined another Public Game and then going back to this server seemed to clear the issue. Local Games didn't fix it but another server did.

Some local cache issue maybe?! Can't collect a proper log since it cleared. Not sure what else I can grab for you ...
by Lipora
Thu Aug 20, 2020 7:13 pm
Forum: Gameplay Help
Topic: Blueprint behaviour
Replies: 4
Views: 1231

Blueprint behaviour

There seems to be a relatively new behaviour with blueprints that I'm struggling with. When I go into my Blueprint books to use a blueprint, it is removing the blueprint from the books... I even ended up leaving one behind on a server and it took me a while to figure out which one so I could get it ...
by Lipora
Thu Aug 20, 2020 3:42 pm
Forum: Technical Help
Topic: Client crashed on multiplayer map and now continuously crashing on server load
Replies: 2
Views: 705

Client crashed on multiplayer map and now continuously crashing on server load

Client crashed out from the server when going into a blueprint book.
When client tries to reconnect, server seems to have saved that they were in that menu and try's to load the blueprints immediately when they connect. Client crashes again.

Collecting log and server save game to attach.

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