It does sound much better to have the trains iterate through a list of acceptable stations or target the least visited ones. Having a global network to request trains also sounds super awesome! :)
I think thought to add a very high path cost to an occupied station would be much simpler and still ...
Search found 10 matches
- Tue Dec 22, 2015 1:49 pm
- Forum: Ideas and Suggestions
- Topic: How trains choose a station.
- Replies: 4
- Views: 13999
- Tue Dec 22, 2015 1:10 pm
- Forum: Ideas and Suggestions
- Topic: How trains choose a station.
- Replies: 4
- Views: 13999
Re: How trains choose a station.
The pathfinder doesn't work like this. https://forums.factorio.com/wiki/index.php?title=Railway/Train_path_finding
What problem will you try to solve?
That does shed a little more light on it, thank you.
I guess the best way to put it is that I would like a flag with Station Occupied that ...
What problem will you try to solve?
That does shed a little more light on it, thank you.
I guess the best way to put it is that I would like a flag with Station Occupied that ...
- Tue Dec 22, 2015 4:14 am
- Forum: Ideas and Suggestions
- Topic: How trains choose a station.
- Replies: 4
- Views: 13999
How trains choose a station.
Given my current understanding trains going for multiple stains that have one name will only check two blocks ahead to see if their route is blocked.
I would like to propose that a train going to station A would check all station A's and go to the nearest unoccupied one.
If they are waiting at a ...
I would like to propose that a train going to station A would check all station A's and go to the nearest unoccupied one.
If they are waiting at a ...
- Mon Dec 21, 2015 10:35 pm
- Forum: Gameplay Help
- Topic: Many stations, one name
- Replies: 22
- Views: 30746
Many stations, one name
So I tried to read up a bunch on the topic and didn't find anything past last Dec/Jan time frame. Mostly ssilk and kovarex posting on the algorithm. It seems I'm not sure exactly how it works.
I thought if a train was going to a station name and there were, for example, three stations with that ...
I thought if a train was going to a station name and there were, for example, three stations with that ...
- Tue Nov 24, 2015 10:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.18] Repeatable Freeze Crash
- Replies: 15
- Views: 16898
Re: [0.12.18] Repeatable Freeze Crash
Hooray!Oxyd wrote:
Or just upgrade to .19 which has just been released.
- Tue Nov 24, 2015 1:57 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.18] Repeatable Freeze Crash
- Replies: 15
- Views: 16898
Re: [0.12.18] Repeatable Freeze Crash
Oxyd wrote: Also, subscribed.
Thanks!
- Tue Nov 24, 2015 12:21 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.18] Repeatable Freeze Crash
- Replies: 15
- Views: 16898
Re: [0.12.18] Repeatable Freeze Crash
Nice! Thank youOxyd wrote:Well, fixed in 0.12.19. Sorry about that.
So, ummm.. when does 12.19 come out?
- Mon Nov 23, 2015 5:00 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.18] Repeatable Freeze Crash
- Replies: 15
- Views: 16898
Re: [0.12.18] Repeatable Freeze Crash
PM sentOxyd wrote:Yeah, sure, feel free to PM me a link.
- Mon Nov 23, 2015 4:53 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.18] Repeatable Freeze Crash
- Replies: 15
- Views: 16898
Re: [0.12.18] Repeatable Freeze Crash
Argh I cannot pm. I am using it for a yt play through and didn't want to post it. Maybe that is ridiculous? Idk, if I can pm you a link to the file that would be great but if not I will post it here
- Mon Nov 23, 2015 4:32 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.18] Repeatable Freeze Crash
- Replies: 15
- Views: 16898
[0.12.18] Repeatable Freeze Crash
Hello
I just downloaded 12.18 today and was playing through for about an hour. At some point I crashed and each time I load the autosave or a different save I made right after I will crash in about 20 seconds.
Here is the log file.
factorio-current.log
System:
Win7 x64, 16 RAM, 32 Virtual, 25 ...
I just downloaded 12.18 today and was playing through for about an hour. At some point I crashed and each time I load the autosave or a different save I made right after I will crash in about 20 seconds.
Here is the log file.
factorio-current.log
System:
Win7 x64, 16 RAM, 32 Virtual, 25 ...