Search found 6 matches

by Nyax
Wed Mar 05, 2025 2:29 am
Forum: Resolved Problems and Bugs
Topic: [Genhis][2.0.37] Can't remotely insert portable fission reactor into spidertron equipment grid
Replies: 6
Views: 1504

Re: [Genhis][2.0.37] Can't remotely insert portable fission reactor into spidertron equipment grid


You're describing 2 different things: robots from a logistic network delivering equipment, and robots from the spiders own inventory delivering items to itself.


Thanks, you made me think again about what is happening. The problem has nothing to do with fission reactor.

This spiderton has a ...
by Nyax
Sun Mar 02, 2025 6:57 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis][2.0.37] Can't remotely insert portable fission reactor into spidertron equipment grid
Replies: 6
Views: 1504

Re: [2.0.37] Can't remotely insert portable fission reactor into spidertron equipment grid

Muche wrote: Sun Mar 02, 2025 6:29 pm It seems a spidertron can't affect its own inventory/equipment grid.
Adding other pieces of equipment remotely isn't a problem: the personal roboports, exoskeletons, etc in this spidertron were all added by construction bots from my base.
by Nyax
Sun Mar 02, 2025 5:45 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis][2.0.37] Can't remotely insert portable fission reactor into spidertron equipment grid
Replies: 6
Views: 1504

[Genhis][2.0.37] Can't remotely insert portable fission reactor into spidertron equipment grid

Repro steps:
- Open attached save file.
- Select the pinned spidertron on Nauvis, it has a portable fission reactor in its trunk.
- Remotely insert the portable fission reactor into its equipment grid.

Expected result:
- The portable fission should be added to the equipment grid by a construction ...
by Nyax
Wed Nov 13, 2024 12:48 am
Forum: Releases
Topic: Version 2.0.17
Replies: 25
Views: 13426

Re: Version 2.0.17




β€œ [space-age] Streamlined quality selector to use separate buttons for each quality instead of a drop-down.”

For anyone who has tried it, does this resolves the issue with needing 2 clicks for setting each recipe after researching quality?

It does not.


My suggestion would be that ...
by Nyax
Mon Feb 22, 2021 12:09 am
Forum: Resolved Problems and Bugs
Topic: [Klonan] [1.1.25] Typo in tips and tricks 'Construction robots'
Replies: 2
Views: 3506

[Klonan] [1.1.25] Typo in tips and tricks 'Construction robots'

Second line of text:
"Construction orders are creating by ghosts building" should be: "Construction orders are created".
"or when friendly building is destroyed" would sound more natural with an 'a': "when a friendly building is destroyed".
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f.png (559.88 KiB) Viewed 3506 times

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