@Qon
Excellent, thank you very much!
I've just found that setting a custom value of "1.4" in the config.ini file yields the best compromise between readability of the GUI and having the third button visibile in the "locomotive" panel.
Search found 3 matches
- Thu Aug 20, 2020 2:46 pm
- Forum: Implemented Suggestions
- Topic: Please bring back the "open locomotive button"
- Replies: 7
- Views: 3381
- Thu Aug 20, 2020 8:34 am
- Forum: Implemented Suggestions
- Topic: Please bring back the "open locomotive button"
- Replies: 7
- Views: 3381
Re: Please bring back the "open locomotive button"
Hi boskid, thank you for your reply.
So, if I want to see the buttons, do I need to reduce the UI scale in the game's settings? Is there a way to remove or reduce the text without having to lower the UI scaling? Or maybe using a keyboard shortcut?
Thank you in advance.
So, if I want to see the buttons, do I need to reduce the UI scale in the game's settings? Is there a way to remove or reduce the text without having to lower the UI scaling? Or maybe using a keyboard shortcut?
Thank you in advance.
- Wed Aug 19, 2020 6:06 pm
- Forum: Implemented Suggestions
- Topic: Please bring back the "open locomotive button"
- Replies: 7
- Views: 3381
Please bring back the "open locomotive button"
Hello, I'm sorry if this has already been asked, but I couldn't find it elsewhere.
In Factorio versions prior to 1.0 (which is awesome), the "locomotive" panel had three buttons in the upper-right hand: one of these three buttons allowed to open the map, and the camera panning would follow the ...
In Factorio versions prior to 1.0 (which is awesome), the "locomotive" panel had three buttons in the upper-right hand: one of these three buttons allowed to open the map, and the camera panning would follow the ...