Search found 5 matches

by bfayer
Sun Mar 02, 2014 11:58 pm
Forum: Outdated/Not implemented
Topic: Update yellow arrow placement graphics on inserters
Replies: 2
Views: 1892

Re: Update yellow arrow placement graphics on inserters

Good to know. The only reason I even figured out that they placed on the opposite side of a belt was from the tips at the beginning of a new game. I probably played 20 hours without realizing it on my own.
by bfayer
Sat Mar 01, 2014 8:45 pm
Forum: Outdated/Not implemented
Topic: Update yellow arrow placement graphics on inserters
Replies: 2
Views: 1892

Update yellow arrow placement graphics on inserters

It's not clear based on the current graphics where inserters pick and place to. For example, a normal inserter places on the further side of a belt but picks from both sides of a belt. The yellow line and arrow graphic during placement could be modified to represent this by shifting the line after t...
by bfayer
Sat Mar 01, 2014 8:35 pm
Forum: Ideas and Suggestions
Topic: display transparent grid when placing objects
Replies: 6
Views: 2925

Re: display transparent grid when placing objects

slpwnd wrote:This is something we definitely want to do. The way I picture it is the grid would not be all over the map, but in the vicinity of the placed object (and couple of tiles it would gradually fade away).
Awesome! That is exactly what I was also envisioning.
by bfayer
Fri Feb 28, 2014 4:01 am
Forum: News
Topic: Friday Facts #20 The release buzz
Replies: 79
Views: 54866

Re: Friday Facts #20 The release buzz

My 2 cents: I believe the better conversion rate of RimWorld is due to the fact that it isn't as intimidating; it looks clean and easy and the video is more visually appealing. Besides the marketing and website, Factorio is amazing but you really need to hide some of the complexity behind a layer of...
by bfayer
Fri Feb 28, 2014 3:38 am
Forum: Ideas and Suggestions
Topic: display transparent grid when placing objects
Replies: 6
Views: 2925

display transparent grid when placing objects

This may already exist as a preference but if not it seems like it would be very useful to have a faint transparent grid appear in a radius around the object when in placement mode. Not only for alignment but also for a visual que that the player is in that mode.

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