Search found 4 matches
- Sat Dec 19, 2015 7:45 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.9][MAC] [Michal] White top bar
- Replies: 28
- Views: 32615
Re: [0.12.9][MAC] White top bar
Same here. The menu bar of Mac OS X is visible as a white bar when Factorio (0.12.20) is running in full screen mode. The white bar is always visible when running Factorio in full screen mode. I have not included a screenshot because it looks exactly the same as the screenshots posted earlier in thi...
- Tue Dec 01, 2015 6:30 am
- Forum: Mods
- Topic: [MOD 0.12.19] PersonalRoboportFix (0.3.2)
- Replies: 32
- Views: 42556
Re: [MOD 0.12.16] PersonalRoboportFix (0.3.1)
The PersonalRoboportFix (0.3.1) does not work anymore in Factorio version 0.12.18 and 0.12.19 in multiplayer mode. Factorio gives an "Player:Connected" error with the PersonalRoboportFix mod (0.3.1) and quits back to the main menu when loading an map created in multiplayer. One loads the s...
- Sun Nov 15, 2015 3:47 pm
- Forum: Mods
- Topic: [0.11.x] Y.Petremann's mods (6 mods)
- Replies: 96
- Views: 82538
Re: [0.11.x] Y.Petremann's mods (6 mods)
Is there a 0.12.x version for Better Vehicle Control on the way? I've just made an update for it, so download it from here https://github.com/YPetremann/better-vehicle-control/releases/download/better-vehicle-control_0.12.1/better-vehicle-control_0.12.1.zip For now this is not a complete official u...
- Sun Nov 15, 2015 3:15 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges
- Replies: 62
- Views: 71705
Re: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges
@MudRaker: Can the Terraforming mod (0.12.1) be updated to work with the latest release of Factorio to date (0.12.17)? When loading a save game in Factorio (0.12.17) the Terraforming mod gives the following error: __Terraforming__/control.lua:92:attempt to index global 'game' (a nil value) Thanks fo...