Search found 4 matches

by Segundo
Sat Dec 19, 2015 7:45 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.9][MAC] [Michal] White top bar
Replies: 28
Views: 36285

Re: [0.12.9][MAC] White top bar

Same here.

The menu bar of Mac OS X is visible as a white bar when Factorio (0.12.20) is running in full screen mode.
The white bar is always visible when running Factorio in full screen mode.

I have not included a screenshot because it looks exactly the same as the screenshots posted earlier in ...
by Segundo
Tue Dec 01, 2015 6:30 am
Forum: Mods
Topic: [MOD 0.12.19] PersonalRoboportFix (0.3.2)
Replies: 32
Views: 46399

Re: [MOD 0.12.16] PersonalRoboportFix (0.3.1)

The PersonalRoboportFix (0.3.1) does not work anymore in Factorio version 0.12.18 and 0.12.19 in multiplayer mode.

Factorio gives an "Player:Connected" error with the PersonalRoboportFix mod (0.3.1) and quits back to the main menu when loading an map created in multiplayer.

One loads the saved ...
by Segundo
Sun Nov 15, 2015 3:47 pm
Forum: Mods
Topic: [0.11.x] Y.Petremann's mods (6 mods)
Replies: 96
Views: 94253

Re: [0.11.x] Y.Petremann's mods (6 mods)

Is there a 0.12.x version for Better Vehicle Control on the way?
I've just made an update for it, so download it from here https://github.com/YPetremann/better-vehicle-control/releases/download/better-vehicle-control_0.12.1/better-vehicle-control_0.12.1.zip
For now this is not a complete official ...
by Segundo
Sun Nov 15, 2015 3:15 pm
Forum: Mods
Topic: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges
Replies: 62
Views: 82613

Re: [MOD 0.12.x] Terraforming - Bridges, Moats & Drawbridges

@MudRaker: Can the Terraforming mod (0.12.1) be updated to work with the latest release of Factorio to date (0.12.17)?

When loading a save game in Factorio (0.12.17) the Terraforming mod gives the following error:

__Terraforming__/control.lua:92:attempt to
index global 'game' (a nil value ...

Go to advanced search