But the problem with avoiding signals on too long way still stay.
Search found 7 matches
- Mon Aug 11, 2014 4:45 pm
- Forum: Not a bug
- Topic: Train causes red signal by itself
- Replies: 3
- Views: 2447
Re: Train causes red signal by itself
Ok, thats a point i didnt considered. That all are DyTech High Speed Locomotives. But they stops at random places. I have about 12 or more of them. I see I have to replace them to the "old" one. 
But the problem with avoiding signals on too long way still stay.
But the problem with avoiding signals on too long way still stay.
- Mon Aug 11, 2014 12:01 am
- Forum: Not a bug
- Topic: Train causes red signal by itself
- Replies: 3
- Views: 2447
Train causes red signal by itself
Ok, thats not a real bug, so i decided to post it here.
This train stoped because of the red signal which it caused by itself. This end in a traffic jam. I see this often at different parts of my rail roads. Maybe you could let the trains check the next two signals?
http://www.directupload.net ...
This train stoped because of the red signal which it caused by itself. This end in a traffic jam. I see this often at different parts of my rail roads. Maybe you could let the trains check the next two signals?
http://www.directupload.net ...
- Fri Aug 01, 2014 12:29 am
- Forum: Ideas and Requests For Mods
- Topic: Few Requests/Ideas
- Replies: 9
- Views: 9841
Re: Few Requests/Ideas
Isn't perfect.ssilk wrote:So what?
- Wed Jul 30, 2014 12:41 pm
- Forum: Ideas and Requests For Mods
- Topic: Few Requests/Ideas
- Replies: 9
- Views: 9841
Re: Few Requests/Ideas
For this set i'll need one more underground belt.
- Wed Jul 30, 2014 2:45 am
- Forum: Ideas and Requests For Mods
- Topic: Few Requests/Ideas
- Replies: 9
- Views: 9841
Re: Few Requests/Ideas
Thx, I try out DyTech.
I have another idea/request. Something like a corner underground belt (see pic). I'm using a lot of these structures for side belts of my main belt. It would be cool when I could connect the underground belt without wiggle it.
I have another idea/request. Something like a corner underground belt (see pic). I'm using a lot of these structures for side belts of my main belt. It would be cool when I could connect the underground belt without wiggle it.
- Fri Jul 25, 2014 3:34 pm
- Forum: Ideas and Requests For Mods
- Topic: Few Requests/Ideas
- Replies: 9
- Views: 9841
Few Requests/Ideas
After playing a while in the end game I got few ideas for mods.
- 2 power generator for solid and liquid fuel
- long underground belt, atleast so long as the rail corners are (10 tiles?)
- door/gate for railroads which close the wall around the base (it looks a little "unfinished" without gates ...
- 2 power generator for solid and liquid fuel
- long underground belt, atleast so long as the rail corners are (10 tiles?)
- door/gate for railroads which close the wall around the base (it looks a little "unfinished" without gates ...
- Thu Feb 27, 2014 10:59 pm
- Forum: Mods
- Topic: [MOD 0.9.x] More Inserters! v1.1
- Replies: 13
- Views: 18397
Re: [MOD 0.8.x] More Inserters! v1.0.1
Hi, will you update this mod to 0.9x? That would be very cool. 