Search found 4 matches
Search found 4 matches • Page 1 of 1
- Thu Dec 24, 2020 2:57 pm
- Forum: General discussion
- Topic: Landfill, Stone, gear production issues
- Replies: 6
- Views: 829
I've been enjoying the heck out of 1.1 so far, the train changes alone have made upscaling much more practical, since you can create many-to-many systems (including staging yards) for heavily used resources. However, there are a handful of production issues that continue to annoy me. First and simpl...
i tried it, expecting to see it latch on physically. i was disappointed. :P I've thought about doing that for Vehicle Wagon, actually. For example, use the Spider Remote to click on a Vehicle Wagon flatbed car, and it walks over and curls up onto it. I have no idea how to animate the legs, but we c...
- Mon Oct 12, 2020 2:01 am
- Forum: News
- Topic: Friday Facts #361 - Train stop limit, Tips and tricks
- Replies: 163
- Views: 32286
Holy crap. I've been playing around for a while with a "rail blocks" concept, where everything is built on a grid, with trains filling the edges and intersections of that grid (2 lanes each direction). If you want a station, you just branch off the outer lane at a specific point by plunkin...
Congrats on 1.0! I've been playing since 0.13, and in terms of fun and stability it's only gotten better since then. So I made a Spidertron in my latest playthrough (started about a month ago to experiment with a kind of weird city block concept where there's a walkway AND a 4 lane railroad in the g...