Search found 14 matches
- Thu Apr 07, 2016 7:53 pm
- Forum: Development Proposals
- Topic: Hidden ores
- Replies: 138
- Views: 137399
Re: Hidden ores
Later in the game (advanced technologies would be needed for this), the player could start with underground mining, this would have 2 phases. Searching for resources Underground resources wouldn't be so easy to spot, the player would have to do special drills to scan the nearby underground, when he...
- Sun Apr 03, 2016 12:46 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.29] Heavy Oil is Blue in Pipes
- Replies: 2
- Views: 2428
Re: [0.12.29] Heavy Oil is Blue in Pipes
I [...] noticed that heavy oil was looking blue in pipes. I'm almost positive this is a bug because heavy oil is a dark brown/black. I am almost positive the colouring is done for distinguishability and not physical accuracy. It seems odd to me that the heavy oil symbol is brown and the pipe liquid...
- Sat Apr 02, 2016 11:08 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.29] Heavy Oil is Blue in Pipes
- Replies: 2
- Views: 2428
[0.12.29] Heavy Oil is Blue in Pipes
I was playing factorio recently and noticed that heavy oil was looking blue in pipes. I'm almost positive this is a bug because heavy oil is a dark brown/black.
- Wed Mar 30, 2016 6:12 pm
- Forum: Ideas and Suggestions
- Topic: Offshore pumps sometimes suck up a fish
- Replies: 2
- Views: 1634
Re: Offshore pumps sometimes suck up a fish
I don't believe this would be a good addition to the game. 1. There should be somewhat of a challenge to getting fish. Fish automatically restore health and if you had a farm, you could just have stacks of them and you would never die. 2. If the fish were to be "sucked" into the pump, woul...
- Wed Mar 30, 2016 6:02 pm
- Forum: Outdated/Not implemented
- Topic: Sawmills
- Replies: 5
- Views: 3672
Re: Sawmills
If you have construction robots just select a forest to chop down. It's very fast and they collect wood.
- Sat Mar 05, 2016 2:03 am
- Forum: Ideas and Suggestions
- Topic: Toilet
- Replies: 14
- Views: 7527
Re: Toilet
What about the fish?Factorio2016 wrote:Propose is when the developers will create food! No food - the toilet is not necessary.
- Sat Mar 05, 2016 2:01 am
- Forum: Ideas and Suggestions
- Topic: Satellite as Ore Detector
- Replies: 1
- Views: 1618
Re: Satellite as Ore Detector
Good idea. I like the satellite acting as a better radar.
- Sat Mar 05, 2016 1:56 am
- Forum: News
- Topic: Friday Facts #128 - Back down to earth
- Replies: 422
- Views: 228192
Re: Friday Facts #128 - Back down to earth
In my option, the loader is just an overpowered inserter that takes challenge away from the game. If this is added, please make it extremely late game and cost quite a bit of materials. Oh and it has to have a good texture and animation.
- Sun Nov 08, 2015 8:36 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 589
- Views: 329196
Re: Thank you (Make the dev-team happy today!)
Thank you, keep doing great stuff and keep making the money!
- Sun Nov 08, 2015 8:34 pm
- Forum: Ideas and Suggestions
- Topic: Oil Tank Explosion!
- Replies: 8
- Views: 14916
Oil Tank Explosion!
Just a simple idea that when oil tanks are shot or destroyed they make a big fiery explosion. I know that some machines make a small explosion when destroyed but if an oil tank was destroyed it could do the same damage as about 3 or so grenades. The explosion size might be determined on how much oil...
- Sun Nov 08, 2015 3:23 pm
- Forum: Development Proposals
- Topic: Electric energy
- Replies: 285
- Views: 230737
Re: Electric energy
I like this idea.
- Sun Nov 08, 2015 3:20 pm
- Forum: Ideas and Suggestions
- Topic: Hunger
- Replies: 6
- Views: 13428
Re: Hunger
Hunger as a mechanic where you build up a massive industry, but are the only living thing that needs food? It doesn't really work well. Just like how oxygen survival doesn't work well. All it does is set up a death clock until the player can rush the necessary survival tech. After reaching that lev...
- Sat Nov 07, 2015 4:36 pm
- Forum: Ideas and Suggestions
- Topic: Hunger
- Replies: 6
- Views: 13428
Hunger
First of all, I know this suggestion has been made before but I think I can bring something new to it. Hunger would just be an extra challenge to game, and it could possibly be turned off when you generate a world. It would not be a huge game changer, you could ignore you hunger for awhile. Although...
- Sat Nov 07, 2015 2:01 pm
- Forum: Ideas and Suggestions
- Topic: Firefighting
- Replies: 4
- Views: 7388
Re: Firefighting
Great idea.