Search found 14 matches

by jacob021302
Thu Apr 07, 2016 7:53 pm
Forum: Development Proposals
Topic: Hidden ores
Replies: 138
Views: 78761

Re: Hidden ores

Later in the game (advanced technologies would be needed for this), the player could start with underground mining, this would have 2 phases. Searching for resources Underground resources wouldn't be so easy to spot, the player would have to do special drills to scan the nearby underground, when he...
by jacob021302
Sun Apr 03, 2016 12:46 am
Forum: Resolved Problems and Bugs
Topic: [0.12.29] Heavy Oil is Blue in Pipes
Replies: 2
Views: 1178

Re: [0.12.29] Heavy Oil is Blue in Pipes

I [...] noticed that heavy oil was looking blue in pipes. I'm almost positive this is a bug because heavy oil is a dark brown/black. I am almost positive the colouring is done for distinguishability and not physical accuracy. It seems odd to me that the heavy oil symbol is brown and the pipe liquid...
by jacob021302
Sat Apr 02, 2016 11:08 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.29] Heavy Oil is Blue in Pipes
Replies: 2
Views: 1178

[0.12.29] Heavy Oil is Blue in Pipes

I was playing factorio recently and noticed that heavy oil was looking blue in pipes. I'm almost positive this is a bug because heavy oil is a dark brown/black.
by jacob021302
Wed Mar 30, 2016 6:12 pm
Forum: Ideas and Suggestions
Topic: Offshore pumps sometimes suck up a fish
Replies: 2
Views: 591

Re: Offshore pumps sometimes suck up a fish

I don't believe this would be a good addition to the game. 1. There should be somewhat of a challenge to getting fish. Fish automatically restore health and if you had a farm, you could just have stacks of them and you would never die. 2. If the fish were to be "sucked" into the pump, wouldn't it ju...
by jacob021302
Wed Mar 30, 2016 6:02 pm
Forum: Outdated/Not implemented
Topic: Sawmills
Replies: 5
Views: 1359

Re: Sawmills

If you have construction robots just select a forest to chop down. It's very fast and they collect wood.
by jacob021302
Sat Mar 05, 2016 2:03 am
Forum: Ideas and Suggestions
Topic: Toilet
Replies: 14
Views: 3254

Re: Toilet

Factorio2016 wrote:Propose is when the developers will create food! No food - the toilet is not necessary. :lol:
What about the fish?
by jacob021302
Sat Mar 05, 2016 2:01 am
Forum: Ideas and Suggestions
Topic: Satellite as Ore Detector
Replies: 1
Views: 720

Re: Satellite as Ore Detector

Good idea. I like the satellite acting as a better radar.
by jacob021302
Sat Mar 05, 2016 1:56 am
Forum: News
Topic: Friday Facts #128 - Back down to earth
Replies: 422
Views: 120615

Re: Friday Facts #128 - Back down to earth

In my option, the loader is just an overpowered inserter that takes challenge away from the game. If this is added, please make it extremely late game and cost quite a bit of materials. Oh and it has to have a good texture and animation.
by jacob021302
Sun Nov 08, 2015 8:36 pm
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 524
Views: 154211

Re: Thank you (Make the dev-team happy today!)

Thank you, keep doing great stuff and keep making the money! :)
by jacob021302
Sun Nov 08, 2015 8:34 pm
Forum: Ideas and Suggestions
Topic: Oil Tank Explosion!
Replies: 8
Views: 12791

Oil Tank Explosion!

Just a simple idea that when oil tanks are shot or destroyed they make a big fiery explosion. I know that some machines make a small explosion when destroyed but if an oil tank was destroyed it could do the same damage as about 3 or so grenades. The explosion size might be determined on how much oil...
by jacob021302
Sun Nov 08, 2015 3:23 pm
Forum: Development Proposals
Topic: Electric energy
Replies: 285
Views: 133744

Re: Electric energy

I like this idea.
by jacob021302
Sun Nov 08, 2015 3:20 pm
Forum: Ideas and Suggestions
Topic: Hunger
Replies: 6
Views: 11266

Re: Hunger

Hunger as a mechanic where you build up a massive industry, but are the only living thing that needs food? It doesn't really work well. Just like how oxygen survival doesn't work well. All it does is set up a death clock until the player can rush the necessary survival tech. After reaching that lev...
by jacob021302
Sat Nov 07, 2015 4:36 pm
Forum: Ideas and Suggestions
Topic: Hunger
Replies: 6
Views: 11266

Hunger

First of all, I know this suggestion has been made before but I think I can bring something new to it. Hunger would just be an extra challenge to game, and it could possibly be turned off when you generate a world. It would not be a huge game changer, you could ignore you hunger for awhile. Although...
by jacob021302
Sat Nov 07, 2015 2:01 pm
Forum: Ideas and Suggestions
Topic: Firefighting
Replies: 4
Views: 5596

Re: Firefighting

Great idea.

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