Search found 7 matches

by 1n5aN1aC
Tue Dec 02, 2014 7:12 pm
Forum: Multiplayer / Dedicated Server
Topic: Dedicated Multiplayer Server Guide
Replies: 54
Views: 84968

Re: Dedicated Multiplayer Server Guide

So I was incredibly exceited someone had made a guide for this, and I tried setting it up on my linux VM I had pretty much idle, the problem is I spent several hours banging my head against the wall, accomplishing nothing. The problem originates fromt he fact that this seems like it shoudl work wond...
by 1n5aN1aC
Tue Feb 25, 2014 8:13 pm
Forum: Mods
Topic: [MOD 0.9.x] Old World Labs - 0.2.2
Replies: 9
Views: 10375

Re: [MOD 0.9.0] Old World Labs - 0.2.0

That would be nice.

I do agree, we need more options on types of Power generation, and if not, power storage is a close second.

But not necessarily just higher-teir ones, but ones with tradeoffs that are good for certain situations, and other for other situations.
by 1n5aN1aC
Tue Feb 25, 2014 2:36 am
Forum: Implemented Suggestions
Topic: New logistic chest Type / Filtered logistic storage chests โ˜ธ
Replies: 15
Views: 24994

Re: New logistic chest Type

immibis wrote:Original comment here. Quote:
immibis wrote:snip.
Exactly what I was talking about.

I do believe that allowing some sort of filtering for storage chests would also solve all problems I have had with it, though less elegantly, perhaps.
by 1n5aN1aC
Mon Feb 24, 2014 9:15 pm
Forum: Implemented Suggestions
Topic: New logistic chest Type / Filtered logistic storage chests โ˜ธ
Replies: 15
Views: 24994

Re: New logistic chest Type

I'm not sure how a "smart inserter+a provider chest+a smart chest" solves this problem at all, unless your not using any storage chests, which I could do without, but I do use them to optimize a lot of workflow, but it could be possible to stop using them I suppose.
by 1n5aN1aC
Mon Feb 24, 2014 8:32 pm
Forum: Mods
Topic: [MOD 0.17.xx] TimeButtons v0.3.7
Replies: 101
Views: 113742

Re: [MOD 0.9.0] TimeButtons v0.0.1

Thanks for this!

Very useful in some situations.

Agree though that perhaps a hotkey or something to hide the buttons would be useful.
by 1n5aN1aC
Mon Feb 24, 2014 8:25 pm
Forum: Mods
Topic: [MOD 0.9.x] Old World Labs - 0.2.2
Replies: 9
Views: 10375

Re: [MOD 0.9.0] Old World Labs - 0.2.0

Very useful!

Especially the sulfuric acid barrels are super nice when using logistic bots!
by 1n5aN1aC
Mon Feb 24, 2014 8:17 pm
Forum: Implemented Suggestions
Topic: New logistic chest Type / Filtered logistic storage chests โ˜ธ
Replies: 15
Views: 24994

New logistic chest Type / Filtered logistic storage chests โ˜ธ

We need either a new type of logistics chest, or the ability of specifying storage chests to be only used for specific materials. Here's the main scenario where this becomes an issue: I set up a large-scale production operation, lets say just a bunch of furnaces making Iron plates. I want the output...

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