Search found 7 matches

by phro
Wed Nov 13, 2024 10:09 pm
Forum: Technical Help
Topic: [2.0.7] Frequent FPS slowdowns during gameplay (Apple Silicon)
Replies: 123
Views: 10534

Re: [2.0.7] Frequent FPS slowdowns during gameplay (Apple Silicon)

Are you testing with exactly the same save, with the same actions, and not a different one where the factory is bigger ? What about 1.1 ? You are trying to drive ~4 times the pixels after all. Indeed, but the slowdown only started happening recently. I have been able to run Factorio both 1.* and 2....
by phro
Mon Nov 11, 2024 1:15 am
Forum: Technical Help
Topic: [2.0.7] Frequent FPS slowdowns during gameplay (Apple Silicon)
Replies: 123
Views: 10534

Re: [2.0.7] Frequent FPS slowdowns during gameplay (Apple Silicon)

I just experienced this issue on Linux (Wayland with Nvidia GPU). The framerate drops when Factorio is rendered on my 4k monitor, but the framerate increases when it is moved back to my 1k monitor, *or* when the window size of Factorio on the 4k display is sufficiently small relative to screen size....
by phro
Thu Oct 24, 2024 7:39 pm
Forum: Ideas and Suggestions
Topic: Please add a button to add a new blueprint parameter variable
Replies: 31
Views: 2395

Re: Please add a button to add a new blueprint parameter variable

I am also interested in this being implemented. Adding a separate field for "Unassigned Parameter Object" in the blueprint format seems doable, and from the blueprint GUI, a simple "add additional parameter" button to add a new row would allow for in-game interaction with this me...
by phro
Mon Oct 21, 2024 3:15 pm
Forum: Assigned
Topic: [raiguard][2.0.7] Crash when changing screen resolution (X11_GL_SwapWindow)
Replies: 12
Views: 867

Re: [raiguard][2.0.7] Game crashes when changing screen resolution

The bug no longer occurs when changing the graphics settings to Wayland.

Perhaps the issues is that Wayland was not the default when running on Wayland?
by phro
Mon Oct 21, 2024 2:52 pm
Forum: Assigned
Topic: [raiguard][2.0.7] Crash when changing screen resolution (X11_GL_SwapWindow)
Replies: 12
Views: 867

[raiguard][2.0.7] Crash when changing screen resolution (X11_GL_SwapWindow)

I have a 4K monitor which I normally have set to 2K. I have a command to toggle between these resolutions (and toggle between 1x and 2x screen scaling). This toggle was a non-issue in 1.*, but now causes the game to rapidly toggle fullscreen, and eventually crash. I am on (Arch) Linux, using Sway (W...
by phro
Mon May 10, 2021 1:41 am
Forum: Resolved Problems and Bugs
Topic: [1.1.33] Desync
Replies: 1
Views: 1513

[1.1.33] Desync

After downloading a large blueprint book from "My blueprints" (sped along by manually opening the un-downloaded blueprints within the book), and attempting to move it from "My blueprints" to "Game blueprints", a desync occured. The blueprint was rather sizable, as was t...
by phro
Thu Aug 06, 2020 9:33 pm
Forum: Duplicates
Topic: [0.18.43] Crash loading save: "Error SignalID.cpp:106: Unknown enum value: 82"
Replies: 2
Views: 647

[0.18.43] Crash loading save: "Error SignalID.cpp:106: Unknown enum value: 82"

When clicking on the continue button for the last-opened save, the loading bar for the save appears, then Factorio hangs for a few seconds before crashing. Attempted twice, with both log files attached.

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