Search found 5 matches
- Sun Feb 21, 2021 5:49 pm
- Forum: Modding help
- Topic: Require and subdirectories
- Replies: 4
- Views: 1283
Re: Require and subdirectories
Thanks! More out of curiosity than anything but is there a way to get it to load only once? If I have another file in the same directory as file1.lua it would not create another instance of some_module.lua and instead return the same value.
- Sun Feb 21, 2021 2:55 pm
- Forum: Modding help
- Topic: Require and subdirectories
- Replies: 4
- Views: 1283
Require and subdirectories
Consider this folder structure control.lua scripts/ some_module.lua file1.lua control.lua imports the module like so local module = require("scripts.some_module") and file1.lua imports like local module = require("some_module") The issue I am having is that both of these imports ...
- Sun Nov 29, 2020 8:39 pm
- Forum: Modding discussion
- Topic: data.raw Visualiser
- Replies: 4
- Views: 2091
- Wed Aug 05, 2020 5:52 pm
- Forum: Modding discussion
- Topic: data.raw Visualiser
- Replies: 4
- Views: 2091
data.raw Visualiser
I put this together for browsing data.raw, may be of some use to others. https://jackhugh.github.io/factorio-data-raw-visualiser/ I had to convert data.raw to a json file so there will be slight differences in how the data is structured. If you are interested in the raw json file that is here (6MB f...
- Mon Aug 03, 2020 2:00 am
- Forum: Modding help
- Topic: When to create player GUI
- Replies: 1
- Views: 568
When to create player GUI
I am pretty new to this and am struggling to find resources for GUI! From what I understand GUI needs to be created for each player after 'on_player_created' but not before the first game tick. My current solution is to index each player that needs the GUI creating in the globals variable and then i...