Search found 2 matches
- Wed May 01, 2024 3:21 am
- Forum: Gameplay Help
- Topic: Use the status of electricity as input for logics
- Replies: 5
- Views: 4651
Re: Use the status of electricity as input for logics
Necro posting because this came up in search results. There is a way to detect power instantly (within a couple of frames), without waiting for accumulators to charge. If you use a basic counter circuit (by hooking up an arithmetic combinator's output to its own input along with a constant 1 on the ...
- Sun Aug 02, 2020 5:03 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.40] Crash while closing blueprint library: BlueprintLibraryGui::BlueprintLibraryGui
- Replies: 1
- Views: 444
[0.18.40] Crash while closing blueprint library: BlueprintLibraryGui::BlueprintLibraryGui
tile section of map editor was open
blueprint library was open
clicked the x to close the blueprint library
a window behind it appeared to close instead, I don't recall which that was, but it wasn't my aim, I think the game closed the wrong window and then tried to reference it.
Not sure whether I ...
blueprint library was open
clicked the x to close the blueprint library
a window behind it appeared to close instead, I don't recall which that was, but it wasn't my aim, I think the game closed the wrong window and then tried to reference it.
Not sure whether I ...