Search found 4 matches
- Fri Feb 14, 2025 3:23 pm
- Forum: Ideas and Suggestions
- Topic: Demolishers should damage each other
- Replies: 7
- Views: 413
Re: Demolishers should damage each other
I mean this would be fun for small demolishers, but I feel like the larger ones are supposed to be more of a progress check. Like it'd be fun in the "hey wouldn't it be hilarious if tanks took no damage when ramming nests" kind of fun, but probably a bit on the silly side. So I'd be against this ...
- Tue Feb 11, 2025 5:57 pm
- Forum: Ideas and Suggestions
- Topic: Demolishers should damage each other
- Replies: 7
- Views: 413
Demolishers should damage each other
Recently I was playing and realized I had two demolishers near each other. Given their territorial nature I thought it would be a useful idea to aggregate one into attacking the other.
I was able to successfully convince a collision; however, was disappointed to find no damage was given to either ...
I was able to successfully convince a collision; however, was disappointed to find no damage was given to either ...
- Wed Aug 05, 2020 6:15 pm
- Forum: Pending
- Topic: [Oxyd] [0.18.37] Error when resuming wave defense game (AI PathFinder)
- Replies: 2
- Views: 1051
Re: [Oxyd] [0.18.37] Error when resuming wave defense game (AI PathFinder)
I can, it is attached here. Thanks!
- Wed Jul 29, 2020 4:06 pm
- Forum: Pending
- Topic: [Oxyd] [0.18.37] Error when resuming wave defense game (AI PathFinder)
- Replies: 2
- Views: 1051
[Oxyd] [0.18.37] Error when resuming wave defense game (AI PathFinder)
After the most recent update on the beta channel (via steam version 0.18.37 build 53910, win64, steam) I can no longer play my wave defense game due to an unknown error.
Resuming the game lets the map run for ~1 second, then it freezes with a windows error prompt notifying me of the error.
I've ...
Resuming the game lets the map run for ~1 second, then it freezes with a windows error prompt notifying me of the error.
I've ...