Search found 9 matches
- Sun Nov 01, 2015 10:50 pm
- Forum: Implemented Suggestions
- Topic: Placing Ghosts from Construction menu
- Replies: 5
- Views: 12160
Re: Placing Ghosts from Construction menu
Even though this is a repeated sugestion, I still agree with it. we should be able to select to place a ghost of an entity without having to carry that entity's item with you at all, much less have it in your hand. Thanks for agreeing and yes I think it is a quick win (easy to implement and big con...
- Fri Oct 23, 2015 2:33 pm
- Forum: Multiplayer
- Topic: Bobs mod multiplayer looking for more
- Replies: 2
- Views: 7246
Re: Bobs mod multiplayer looking for more
Bobs Mod dedicated Server in EU cool looks perfect for me
I will try to find some time this weekend and join you guys for a session or two.
I send you my steam user in a PM soon
I will try to find some time this weekend and join you guys for a session or two.
I send you my steam user in a PM soon
- Thu Oct 22, 2015 11:34 pm
- Forum: Not a bug
- Topic: [0.12.1] Personal roboport doesn't work as expected
- Replies: 40
- Views: 24064
Re: [0.12.1] Personal roboport doesn't work as expected
I had the same problems (personal bots stealing last item) because I realy like the personal roboport and I use it a lot I would suggest the following: just be able to place a ghost from the crafting screen. something like: left mouse - hand build 1 right mouse - hand build 5 shift-left mouse - plac...
- Thu Oct 22, 2015 11:28 pm
- Forum: Implemented Suggestions
- Topic: Placing Ghosts from Construction menu
- Replies: 5
- Views: 12160
Re: Placing Ghosts from Construction menu
This has alrready been suggested in various forms. Please do use the search function. You are right, sorry. I carry my thoughts over to the discussion here: https://forums.factorio.com/forum/viewtopic.php?f=23&t=14246&start=30 Because as alot of people are annoyed by the fact that personal ...
- Thu Oct 22, 2015 8:29 pm
- Forum: Implemented Suggestions
- Topic: Placing Ghosts from Construction menu
- Replies: 5
- Views: 12160
Placing Ghosts from Construction menu
Short description: It would be cool to directly place ghosts for robots from the construction GUI For example: left mouse - hand build 1 right mouse - hand build 5 shift-left mouse - place ghost Reason and long description: [/b]With the instroduction of the personal Roboport my personal robots stea...
- Thu Oct 22, 2015 8:50 am
- Forum: Gameplay Help
- Topic: Placing Ghosts for Construction Robots
- Replies: 2
- Views: 4032
Re: Placing Ghosts for Construction Robots
ThanksDedlySpyder wrote:I think the only solution would be blueprints. Which isn't feasible atm, but when they add those blueprint books that might be handy for some items.
I will addon a thread in suggestion Forums then because I think it will add to the game even in there are blueprint books
- Tue Oct 20, 2015 1:58 pm
- Forum: Gameplay Help
- Topic: Placing Ghosts for Construction Robots
- Replies: 2
- Views: 4032
Placing Ghosts for Construction Robots
Is there a way to directly place a ghost building for the construction bots even if you don't have the item build ? Its kind of anoying to always keep 1 item of stuff to place it for my logistic network especialy if the personal robots steal that item It would be cool to directly place the ghost fro...
- Tue Oct 20, 2015 8:50 am
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 199131
Re: [0.12.x] RSO Discussion thread
Yes I started Bobs mod Level in 12.10 and afterwards i discovered RSO and as i realy like the incentive to use trains i thought why not test the ressource generation on Old saves. After work i will try your suggestion EDIT: Regenerating ressources after discovering chunks worked. Only thing is that ...
- Mon Oct 19, 2015 7:02 pm
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 199131
Re: [0.12.x] RSO Discussion thread
Updated for 0.12.11. It's a bit tricky in one place - let me know if something stops working. Hi first post here in the forum but wanted to let you know the regeneration of the ores in one old save with bobs mod didn't work for me. New game worked fine my mods from the log: 0.169 Loading mod core 0...