Search found 8 matches

by RaffRich
Tue Feb 25, 2014 9:34 am
Forum: Ideas and Suggestions
Topic: liquid robots
Replies: 7
Views: 4772

Re: liquid robots

Yes, that would be really nice :D
by RaffRich
Sun Feb 23, 2014 5:07 pm
Forum: Translations
Topic: [0.8.0] German Translation
Replies: 21
Views: 10330

Re: [0.8.0] German Translation

Wann kommen die neuen Übersetzungen für die Version 0.9.x? Möchte niemanden stressen und befasse mich selbst nicht damit :P, aber wäre trotzdem gut mal was neues zu hören.
by RaffRich
Sun Feb 23, 2014 11:24 am
Forum: Mods
Topic: [MOD 0.17.xx] TimeButtons v0.3.7
Replies: 101
Views: 114096

Re: [MOD 0.9.0] TimeButtons v0.0.1

This mod is good for the start or when I'm waiting for the research. :D
And the speed decreases automatically when the frames going down :D
Very cool mod! And no bugs found yet. ;)
by RaffRich
Sun Feb 23, 2014 11:09 am
Forum: Not a bug
Topic: [0.9.1] "Follower robot count" research ability is infinite
Replies: 4
Views: 5052

Re: [0.9.1] "Follower robot count" research ability is infin

Okay, I'm misunderstanding the tooltip :oops:
by RaffRich
Sun Feb 23, 2014 9:12 am
Forum: Not a bug
Topic: [0.9.1] "Follower robot count" research ability is infinite
Replies: 4
Views: 5052

Re: [0.9.1] "Follower robot count" research ability is infin

Maybe, but the bonus goes only to 10 robots and this bonus is reached with research level 11, and the following 9 research levels are "useless"

Or the tooltip shows this wrong. :P
by RaffRich
Sat Feb 22, 2014 10:17 am
Forum: Not a bug
Topic: [0.9.1] "Follower robot count" research ability is infinite
Replies: 4
Views: 5052

[0.9.1] "Follower robot count" research ability is infinite

The maximum bonus of follower robot count is already reached (10) but I still can research follower robot count (I'm now at follower robot count level 18), and every research the science pack cost increases by 200. (The science pack cost for the next level is 2200) It's because of my save or what? I...
by RaffRich
Tue Feb 18, 2014 6:23 pm
Forum: 1 / 0 magic
Topic: [0.9.0] Mac crash on window resize
Replies: 5
Views: 7031

Re: [0.9.0] Mac crash on window resize

@immerhungrig Playing in fullscreen mode is not the problem. The problem is when you resize the factorio window or switching to fullscreen mode or to windowed mode, the game crashes. I'm using OSX Mavericks (Version 10.9.1)
by RaffRich
Mon Feb 17, 2014 5:26 pm
Forum: 1 / 0 magic
Topic: [0.9.0] Mac crash on window resize
Replies: 5
Views: 7031

Re: [0.9.0] Mac crash on window resize

Yes, I can confirm this. The game also crashes when I'm switching from or to fullscreen mode. I'm using Mac/OSX, too.

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