Search found 10 matches
- Thu Apr 26, 2018 7:02 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] unable to replace chain signal over rail signal
- Replies: 3
- Views: 1611
[kovarex] unable to replace chain signal over rail signal
I can no longer manually place a chain signal over a rail signal, and vice versa.
- Fri Apr 14, 2017 5:47 pm
- Forum: News
- Topic: Friday Facts #186 - Marathon testing
- Replies: 112
- Views: 60548
Re: Friday Facts #186 - Marathon testing
Keep up the good work. I'm super looking forward to the release!
- Mon Jan 02, 2017 12:16 am
- Forum: News
- Topic: Friday Facts #171 - So long 2016
- Replies: 37
- Views: 23608
Re: Friday Facts #171 - So long 2016
Happy New Year! Factorio is a gift that keeps on giving. I've bought it 4 or 5 times for friends over the years :) I'm guessing this is the new logistic bot graphic? Looks more differentiated from the construction bot now, which is nice: New_Logistic_Bots.png Can't wait for .15 in 2017! That is the...
- Sun Jan 01, 2017 12:53 am
- Forum: News
- Topic: Friday Facts #171 - So long 2016
- Replies: 37
- Views: 23608
Re: Friday Facts #171 - So long 2016
Happy New Year! Factorio is a gift that keeps on giving. I've bought it 4 or 5 times for friends over the years
I'm guessing this is the new logistic bot graphic? Looks more differentiated from the construction bot now, which is nice: Can't wait for .15 in 2017!
I'm guessing this is the new logistic bot graphic? Looks more differentiated from the construction bot now, which is nice: Can't wait for .15 in 2017!
- Sun Dec 11, 2016 1:30 am
- Forum: News
- Topic: Friday Facts #168 - Nightvision Nightmare
- Replies: 188
- Views: 82458
Re: Friday Facts #168 - Nightvision Nightmare
I think this is a better edit: Night Vision_6.png Each light-source has a different and more appropriate gradient, the night-areas are more distinct, the aliens stand out better and the outlines don't get chaotic in a group, and all the wonderful color (even of the aliens) is restored in the light :)
- Sat Dec 10, 2016 12:49 am
- Forum: News
- Topic: Friday Facts #168 - Nightvision Nightmare
- Replies: 188
- Views: 82458
Re: Friday Facts #168 - Nightvision Nightmare
Here's another test example. I reduced the greyscale to %80, and made the biters stand out a bit more: Normal Vision_2.png Night Vision_2.png It works really well with some of the other mechanics, like rail signal color, fire, headlights, and so on. Not all the images I edited turned out very good t...
- Fri Dec 09, 2016 8:44 pm
- Forum: News
- Topic: Friday Facts #168 - Nightvision Nightmare
- Replies: 188
- Views: 82458
Re: Friday Facts #168 - Nightvision Nightmare
Although I agree with some of the new night vision criticism--it could use some work--I really like the thinking behind it! Rewarding placement of lighting is an interesting idea, and other optic benefits could add to the usefulness of researching and wearing night vision goggles. Here's my stab at ...
- Sat Oct 29, 2016 3:53 am
- Forum: News
- Topic: Friday Facts #162 - Theme Art Again
- Replies: 173
- Views: 71412
Re: Friday Facts #162 - Theme Art Again
Great FF; I'm looking forward to the new fluid mechanics in .15. That art looks great, too. It's in style with other Factorio art made by Wube. I'm a big-enough fan that I would order a coffee table book or poster or something, that would be awesome. I do agree with some of the critique other's have...
- Sun Oct 18, 2015 10:22 pm
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 289405
Re: [MOD 0.12.x] The Fat Controller. Remote train management
The problem I'm having: Unknown key:"Error while running the on_init: __TheFatController__/control.lua:295: attempt to index field 'guiSettings' (a nil value)" Try the attached version, i could load your save with it and FAT Controller showed up. Wow thanks! It works great! Now I don't ha...
- Sun Oct 18, 2015 7:14 pm
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 289405
Re: [MOD 0.12.x] The Fat Controller. Remote train management
The problem I'm having: Unknown key:"Error while running the on_init: __TheFatController__/control.lua:295: attempt to index field 'guiSettings' (a nil value)" Mods: The Fat Controller 3.1 Marathon 5.3: https://forums.factorio.com/forum/viewtopic.php?f=91&t=13567&hilit=marathon Lin...