Search found 2 matches
- Wed Oct 21, 2015 5:13 pm
- Forum: Technical Help
- Topic: Multiplayer -- Kick player if server disconnects
- Replies: 0
- Views: 4915
Multiplayer -- Kick player if server disconnects
Is there any trick to getting the client to exit the game save when the server disconnects in multiplayer? I've had it working for a little while, and now it seems to be letting players stay in the save after disconnect. This causes issues if the player doesn't notice the message about the server di...
- Thu Oct 15, 2015 2:53 am
- Forum: Multiplayer / Dedicated Server
- Topic: [linux] Dedicated server init script
- Replies: 115
- Views: 124929
Re: [linux] Dedicated server init script
Can you tell me what exactly the --peer-to-peer flag does? I've noticed that with it we get an "Uploading" message any time someone connects, yet without it, we don't get the message, but still appear to freeze while it's uploaded. I'm just looking for some further details on how this work...