Search found 7 matches

by kmack413
Fri Oct 23, 2020 1:08 am
Forum: Ideas and Suggestions
Topic: No Warning when Loading with Unsaved Map Open
Replies: 4
Views: 309

Re: [1.0.0] No Warning when Loading with Unsaved Map Open

From a player of heavily modded maps, I often have a "cheat-mode" or "creative-mode" map for prototyping builds and what-have-you that I then create blueprints and take to my "real" playthrough where I put them to use. I find myself switching back and forth quite a bit ...
by kmack413
Fri Oct 23, 2020 12:35 am
Forum: Ideas and Suggestions
Topic: No Warning when Loading with Unsaved Map Open
Replies: 4
Views: 309

No Warning when Loading with Unsaved Map Open

Hey Devs...so if I go into the menu to Quit with an unsaved map open, it prompts me with a warning that I'll loose unsaved game time...as it should. However, if I go into the menu to Load another save while I have an unsaved map open, it does not warn me. Is this already in the works for 1.1? I did ...
by kmack413
Sat Aug 08, 2020 5:09 pm
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 (Alpha) New Youtube Channel // Discord Server:https://discord.gg/hKnaanPw
Replies: 43
Views: 7902

Re: Nauvis New Frontier (Nauvis Post Collapse Version 2.0 UPDATE ON SITUATION

Hi all, I'm honored to be invited into this incredible endeavor. I have many ideas for the future of this map/scenario and I think they would bring a great deal of value to the game and the Factorio community overall. However... I want to hear from all of you. I've read many responses to this map: 1...
by kmack413
Sat Aug 08, 2020 4:57 pm
Forum: News
Topic: Friday Facts #359 - Crash site: The beginning
Replies: 95
Views: 76258

Re: Friday Facts #359 - Crash site: The beginning

Crash site: The beginning Ernestas, V453000 Even though a simple one, Factorio does have a story - An engineer crashes on a planet and through building a complex factory, becomes capable of launching rockets back into space (...or builds the sickest combinator contraption instead). This story is qu...
by kmack413
Thu Jul 30, 2020 3:20 am
Forum: Releases
Topic: Version 0.18.37
Replies: 33
Views: 8718

Re: Version 0.18.37

billbo99 wrote: ↑
Wed Jul 29, 2020 3:48 pm
Think we might have a bug .. Pressing 'Q' to get a ghost item in hand, then pressing 'Q' again will not clear the hand. The ghost item will still stay in hand.
Same here.
by kmack413
Sun Jul 19, 2020 12:21 pm
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 (Alpha) New Youtube Channel // Discord Server:https://discord.gg/hKnaanPw
Replies: 43
Views: 7902

Re: Nauvis New Frontier (Nauvis Post Collapse Version 2.0 W.I.P SPOILERS)

I'd love to help you wherever I can. Your original map took me back to my first experience with the free demo of Factorio...the very thing that sold me on the game was the discovery. While their's was a guided discovery with all the scripting and benchmarks, yours is open freeplay. Any body can blow...
by kmack413
Fri Jul 17, 2020 8:36 pm
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 1.0 (Pre-Alpha)
Replies: 113
Views: 43572

Re: Nauvis Post Collapse (16GB ram minimum required)

Slowly working on a new version of the map so stay tuned for that if I end up releasing it :P I am currently learning how to day trade, starting to do research to restart my research project from a different angle and I just asked a girl if she's down to spend the rest of her life with me which she...

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