In certain orientations on overlapped rails, rail signals will fail to produce correct blocks, whereas in a mirrored orientation, they will produce correct blocks. I've attached a picture of the issue, and a save file with the issue laid out.
The tracks on the left side of the image have the issue ...
Search found 2 matches
- Sat Nov 14, 2015 2:03 am
- Forum: Duplicates
- Topic: [0.12.17] Rail Signal Issue
- Replies: 1
- Views: 6240
- Tue Oct 06, 2015 3:13 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.10][posila]Remove Rail mod -> unloadable save
- Replies: 4
- Views: 5844
[0.12.10][posila]Remove Rail mod -> unloadable save
Issue:
Removing a rail mod (Ex: Concreted Rails) from the modlist and then loading a save with modded rails placed down results in aborting the load and the following message: 'Entity cannot be destroyed'.
Replication:
1. Start a game with a rail mod enabled (Concreted Rails, I assume Tug would ...
Removing a rail mod (Ex: Concreted Rails) from the modlist and then loading a save with modded rails placed down results in aborting the load and the following message: 'Entity cannot be destroyed'.
Replication:
1. Start a game with a rail mod enabled (Concreted Rails, I assume Tug would ...