Search found 8 matches
- Thu Jul 09, 2020 6:45 pm
- Forum: Pending
- Topic: [0.18.34] RCON issues: out of order responses, multipart trick unavailable.
- Replies: 3
- Views: 2012
Re: [0.18.34] RCON issues: out of order responses, multipart trick unavailable.
Hey mark, noticed your library indeed! I read about the use of TCP however the outputs being in different order is still kind of messing with me, I need to check if it is coming from the python-valve lib or the game side. Maybe the python-valve lib does get confused by it using TCP. As for your own ...
- Thu Jul 09, 2020 6:33 pm
- Forum: Technical Help
- Topic: [0.18.34] Creating a player/character from RCON
- Replies: 5
- Views: 2662
Re: [0.18.34] Creating a player/character from RCON
Hey, so I figured out what was wrong! Indeed character is exactly what I need but while testing I accidentally created two characters at same position on the surface. That seems to box the characters in, which means that if I tried to set the walking state, it would animate but not change position ...
- Wed Jul 08, 2020 10:18 pm
- Forum: Technical Help
- Topic: [0.18.34] Creating a player/character from RCON
- Replies: 5
- Views: 2662
Re: [0.18.34] Creating a player/character from LUA
Small update, I was looking at https://github.com/yournamehere/factorio-tas-playback/blob/master/control.lua#L33 and playing with it. It uses entity name "player" which does not seem to exist anymore (as per. https://wiki.factorio.com/Data.raw). "character" does exist though and is close enough to ...
- Tue Jul 07, 2020 6:24 pm
- Forum: Wiki Talk
- Topic: Map exchange string format in Wiki outdated (at least 0.17.79+)
- Replies: 2
- Views: 2123
Re: Map exchange string format in Wiki outdated (at least 0.17.79+)
That's pretty cool, did not see that! (just used --help). Do you think it would be possible to add a sub-command to factorio (like --create) which would do this without launching a new game to access the LUA console? This would be a lot more practical!
edit: Other option, just allowing --create to ...
edit: Other option, just allowing --create to ...
- Sun Jul 05, 2020 6:55 pm
- Forum: 1 / 0 magic
- Topic: [0.18.34] GUI requires 3 to 5 clicks per button after 25% of game launches.
- Replies: 2
- Views: 1656
[0.18.34] GUI requires 3 to 5 clicks per button after 25% of game launches.
Hello,
Using steam factorio on Mac, every so often, the game will require several clicks for any action to take effect in Game (even in launch menu). I would estimate this to happen every one in 4 launch. Since it can be seen in main menu already, I just relaunch the game. Often it happens a few ...
Using steam factorio on Mac, every so often, the game will require several clicks for any action to take effect in Game (even in launch menu). I would estimate this to happen every one in 4 launch. Since it can be seen in main menu already, I just relaunch the game. Often it happens a few ...
- Sun Jul 05, 2020 6:09 pm
- Forum: Technical Help
- Topic: [0.18.34] Creating a player/character from RCON
- Replies: 5
- Views: 2662
[0.18.34] Creating a player/character from RCON
Hello,
Is there a way to create a player/character from RCON using the LUA API? This would allow creating scripts that could behave like players, in order to simulate games (TAS)
Cheers,
Is there a way to create a player/character from RCON using the LUA API? This would allow creating scripts that could behave like players, in order to simulate games (TAS)
Cheers,
- Sun Jul 05, 2020 4:29 pm
- Forum: Wiki Talk
- Topic: Map exchange string format in Wiki outdated (at least 0.17.79+)
- Replies: 2
- Views: 2123
Map exchange string format in Wiki outdated (at least 0.17.79+)
Hello,
Working on a TAS, I worked on a small command to start a fresh headless server from a map exchange string in a VM. I have this working now, but it took a while because it seems like the wiki entry for Map exchange string format is partially outdated. Is this page maintained in any way by the ...
Working on a TAS, I worked on a small command to start a fresh headless server from a map exchange string in a VM. I have this working now, but it took a while because it seems like the wiki entry for Map exchange string format is partially outdated. Is this page maintained in any way by the ...
- Sun Jul 05, 2020 4:17 pm
- Forum: Pending
- Topic: [0.18.34] RCON issues: out of order responses, multipart trick unavailable.
- Replies: 3
- Views: 2012
[0.18.34] RCON issues: out of order responses, multipart trick unavailable.
Hello,
I have started working on a potential TAS and was looking at using RCON to control the game. The original idea was to try to use python-valve to do that, however I have run into an handful of issues.
In a document from valve describing the protocol , they describe the multipart behavior ...
I have started working on a potential TAS and was looking at using RCON to control the game. The original idea was to try to use python-valve to do that, however I have run into an handful of issues.
In a document from valve describing the protocol , they describe the multipart behavior ...