Search found 7 matches

by TheYsconator
Tue Oct 18, 2022 10:19 am
Forum: Technical Help
Topic: [1.1.69] Updating mods gives timeout error
Replies: 1
Views: 859

[1.1.69] Updating mods gives timeout error

When trying to update mods, I consistently get a timeout error. Sometimes the first mod does update succesfully, but then the second one gives the timeout error. The restart of Factorio that's needed after a mod-change does not resolve the issue (so no additional mods can update), but completely clo...
by TheYsconator
Sat Jul 02, 2022 10:23 am
Forum: Duplicates
Topic: [1.1.61] Inconsistent roboport connections
Replies: 1
Views: 770

Re: [1.1.61] Inconsistent roboport connections

Ah, this looks like a duplicate of (or addition to) viewtopic.php?f=7&t=102440.
by TheYsconator
Sat Jul 02, 2022 10:21 am
Forum: Duplicates
Topic: [1.1.61] Inconsistent roboport connections
Replies: 1
Views: 770

[1.1.61] Inconsistent roboport connections

These roboports should all form one network, but depending which roboport is hovered over by the mouse, it shows different network connections.

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by TheYsconator
Sun Mar 21, 2021 11:11 pm
Forum: Not a bug
Topic: [1.1.27] Actions don't work under achievements pop-ups
Replies: 4
Views: 2496

Re: [1.1.27] Actions don't work under achievements pop-ups

I may be misunderstanding, but am I correct in understanding that you would like to be able to click a button you are not able to currently see? To me that very much sounds like expected and desired behavior. Pressing on something seemingly invisible and then something happening sounds like a big no...
by TheYsconator
Thu Dec 24, 2020 6:01 pm
Forum: Duplicates
Topic: [kovarex] [1.1.6] "Matching server connection failed, error 10049" when resuming game with "Continue:Host"
Replies: 3
Views: 2612

Re: [1.1.6] Possible Continue:Host button bug

Hmm I don't know if I should create a new post or add to this one, as I believe my issue is very much related (and would have the same title). In any case; when hosting a multiplayer game, not all settings are (re)stored correctly when using the 'continue' button. In particular, I had non-blocking s...
by TheYsconator
Mon Dec 21, 2020 10:50 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [1.1.6] "Max. players" multiplayer setting not persisstent
Replies: 1
Views: 1989

[Rseding91] [1.1.6] "Max. players" multiplayer setting not persisstent

When hosting a new multiplayer game, the setting "Max. players" does not appear to be persistent. To reproduce: host a multiplayer game with max players enabled and set to 5. Quit the game, and host the save again. Notice how, in the "Multiplayer Server Settings" window, the serv...
by TheYsconator
Wed Dec 09, 2020 4:11 pm
Forum: Duplicates
Topic: [1.0.0, DEMO] Tutorial crashes on opening 'train schedules' tutorial
Replies: 1
Views: 995

[1.0.0, DEMO] Tutorial crashes on opening 'train schedules' tutorial

This bug happens in the demo version of the game. When opening the train schedules tutorial (the one that can be started by pressing on the button as seen below), an error is displayed, and the screen returns to the normal game (after pressing the confirm button). https://i.ibb.co/4TTG0Rd/Screenshot...

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