Search found 13 matches

by Cyrlynx
Tue May 16, 2017 5:51 pm
Forum: Mods
Topic: [MOD 0.14.2] Wireless Charging
Replies: 70
Views: 29451

Re: [MOD 0.14.2] Wireless Charging

Hello, I'm not the author, but he seems away for long. I like this mod and I managed to update it to 0.15.x. Works good enough for me... ------ Backup your world, and try if you want. ------ Known issues : The charge indicators works but the signal emitted refers to the whole factory accumulator. Th...
by Cyrlynx
Mon May 08, 2017 1:40 pm
Forum: Yuoki Industries
Topic: 0.15 Yuoki-Industries Versions
Replies: 47
Views: 36793

Re: 0.15 Yuoki-Industries Versions

Good luck with the fluid :D

About balance, can you adjust (nerf) your tower to stick to the new tower damage technologie.
They dont have a 100% bonus anymore.
But please keep the range :mrgreen:
by Cyrlynx
Sun Apr 30, 2017 9:28 am
Forum: Yuoki Industries
Topic: 0.15 Yuoki-Industries Versions
Replies: 47
Views: 36793

Re: 0.15 Yuoki-Industries Versions

I made some search but this issue dont seem to be reported.
All the decorative factory tile make the game to crash.
by Cyrlynx
Sat Apr 29, 2017 6:27 pm
Forum: Resolved Problems and Bugs
Topic: [posila] [for 0.16] [15.3] Steam visible outside of tank
Replies: 4
Views: 4038

Re: [15.3][gfx] Steam visible outside of tank

Not only. The upper one is in the middle of a pipe/Tpipe interaction.
by Cyrlynx
Fri Apr 28, 2017 11:11 am
Forum: Resolved Problems and Bugs
Topic: [posila] [for 0.16] [15.3] Steam visible outside of tank
Replies: 4
Views: 4038

[posila] [for 0.16] [15.3] Steam visible outside of tank

During the animation of steam inside a tank, we can see a small amount of steam leaking out. (Subtile but heartbreaking :D )
Also I got these bars on the jointure of tank and pipes.
by Cyrlynx
Thu Apr 27, 2017 5:12 pm
Forum: Yuoki Industries
Topic: 0.15 Yuoki-Industries Versions
Replies: 47
Views: 36793

Re: 0.15 Yuoki-Industries Versions

Hello Yuoki, thank you for the release!
I got a problem though when using (only) the main Yuoki mod.

Error assignID, fluid with name 'y-mechanical-force' does not exist.
Source : y-heg(generator)

(a part of the Engine add-on?)

Thanks
by Cyrlynx
Wed Apr 26, 2017 9:04 pm
Forum: Yuoki Industries
Topic: V15 compatibility?
Replies: 7
Views: 3452

Re: V15 compatibility?

Yes! Thank you very much for your mod, can't play without it neither :D
by Cyrlynx
Sat Feb 11, 2017 3:22 pm
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Vehicles
Replies: 876
Views: 531031

Re: [MOD 0.14] AAI Programmable Vehicles

It seems i'm part of the missing answer :) What about the vehicle equipement grid? Hi Earendel, Amazing work so far, thank you very much! I just gave a look to your new addition the vehicle depot and I wondering if you have an idea about automatic vehicle grid filling? I think it's the ultimate step...
by Cyrlynx
Tue Feb 07, 2017 2:37 pm
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Vehicles
Replies: 876
Views: 531031

Re: [MOD 0.14] AAI Programmable Vehicles

Hi Earendel, Amazing work so far, thank you very much! I just gave a look to your new addition the vehicle depot and I wondering if you have an idea about automatic vehicle grid filling? I think it's the ultimate step to potent the automatic vehicle combat. I read that the lua code is available to d...
by Cyrlynx
Mon Oct 31, 2016 6:35 pm
Forum: Mods
Topic: [MOD 0.16] Vehicle Wagon 1.2.5
Replies: 100
Views: 49812

Re: [MOD 0.14] Vehicle Wagon 1.0.6

Cool, its doesn't crash anymore!
Thank you!

Have you thought about what I told you for the other thing?
by Cyrlynx
Sat Oct 29, 2016 11:20 am
Forum: Mods
Topic: [MOD 0.16] Vehicle Wagon 1.2.5
Replies: 100
Views: 49812

Re: [MOD 0.14] Vehicle Wagon 1.0.5

Hi, Thanks for your great mod idea! I have several bugs to report though: As Aubergine's said, I face bugs when placing item into vehicle after unloading from your wagon: Error while running event on_player_placed_equipment (ID 38) LuaEntity API call when LuaEntity was invalid. stack traceback: __el...
by Cyrlynx
Mon Oct 24, 2016 5:19 pm
Forum: Mods
Topic: [MOD 0.14.2] Wireless Charging
Replies: 70
Views: 29451

Re: [MOD 0.14.2] Wireless Charging

Hello everyone, This mod don't work with my saved game. Like some other, when I build any kind of charging station, it keeps blinking red. Works fine when I create a new game though. I tried to save with the mod, then I delete it, and reload ... With all my other mod on or off. Nothings works :cry: ...
by Cyrlynx
Mon Oct 24, 2016 9:31 am
Forum: Mods
Topic: [0.13]|[0.12.30] Tankwerkz Ltd
Replies: 34
Views: 30112

Re: [0.13]|[0.12.30] Tankwerkz Ltd

Version 0.6.0 - The heavy machine-gun, hydra rockets and tank flamethrower now benefit from vanilla Factorio research. This works with exsisting saves! On my game, these bonus don't work. If i switch the ammo type for these gun to the normal one, the bonus apply. Can you check again this issue plea...

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