Search found 13 matches

by Cyrlynx
Tue May 16, 2017 5:51 pm
Forum: Mods
Topic: [MOD 0.14.2] Wireless Charging
Replies: 70
Views: 37408

Re: [MOD 0.14.2] Wireless Charging

Hello,

I'm not the author, but he seems away for long.
I like this mod and I managed to update it to 0.15.x.

Works good enough for me...
------
Backup your world, and try if you want.
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Known issues :
The charge indicators works but the signal emitted refers to the whole factory ...
by Cyrlynx
Mon May 08, 2017 1:40 pm
Forum: Yuoki Industries
Topic: 0.15 Yuoki-Industries Versions
Replies: 47
Views: 44358

Re: 0.15 Yuoki-Industries Versions

Good luck with the fluid :D

About balance, can you adjust (nerf) your tower to stick to the new tower damage technologie.
They dont have a 100% bonus anymore.
But please keep the range :mrgreen:
by Cyrlynx
Sun Apr 30, 2017 9:28 am
Forum: Yuoki Industries
Topic: 0.15 Yuoki-Industries Versions
Replies: 47
Views: 44358

Re: 0.15 Yuoki-Industries Versions

I made some search but this issue dont seem to be reported.
All the decorative factory tile make the game to crash.
by Cyrlynx
Sat Apr 29, 2017 6:27 pm
Forum: Resolved Problems and Bugs
Topic: [posila] [for 0.16] [15.3] Steam visible outside of tank
Replies: 4
Views: 5021

Re: [15.3][gfx] Steam visible outside of tank

Not only. The upper one is in the middle of a pipe/Tpipe interaction.
by Cyrlynx
Fri Apr 28, 2017 11:11 am
Forum: Resolved Problems and Bugs
Topic: [posila] [for 0.16] [15.3] Steam visible outside of tank
Replies: 4
Views: 5021

[posila] [for 0.16] [15.3] Steam visible outside of tank

During the animation of steam inside a tank, we can see a small amount of steam leaking out. (Subtile but heartbreaking :D )
Also I got these bars on the jointure of tank and pipes.
by Cyrlynx
Thu Apr 27, 2017 5:12 pm
Forum: Yuoki Industries
Topic: 0.15 Yuoki-Industries Versions
Replies: 47
Views: 44358

Re: 0.15 Yuoki-Industries Versions

Hello Yuoki, thank you for the release!
I got a problem though when using (only) the main Yuoki mod.

Error assignID, fluid with name 'y-mechanical-force' does not exist.
Source : y-heg(generator)

(a part of the Engine add-on?)

Thanks
by Cyrlynx
Wed Apr 26, 2017 9:04 pm
Forum: Yuoki Industries
Topic: V15 compatibility?
Replies: 7
Views: 4456

Re: V15 compatibility?

Yes! Thank you very much for your mod, can't play without it neither :D
by Cyrlynx
Sat Feb 11, 2017 3:22 pm
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Vehicles
Replies: 877
Views: 671899

Re: [MOD 0.14] AAI Programmable Vehicles

It seems i'm part of the missing answer :)
What about the vehicle equipement grid?

Hi Earendel,
Amazing work so far, thank you very much!
I just gave a look to your new addition the vehicle depot and I wondering if you have an idea about automatic vehicle grid filling?
I think it's the ultimate ...
by Cyrlynx
Tue Feb 07, 2017 2:37 pm
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Vehicles
Replies: 877
Views: 671899

Re: [MOD 0.14] AAI Programmable Vehicles

Hi Earendel,
Amazing work so far, thank you very much!
I just gave a look to your new addition the vehicle depot and I wondering if you have an idea about automatic vehicle grid filling?
I think it's the ultimate step to potent the automatic vehicle combat.
I read that the lua code is available to ...
by Cyrlynx
Mon Oct 31, 2016 6:35 pm
Forum: Mods
Topic: [MOD 0.16] Vehicle Wagon 1.2.5
Replies: 100
Views: 62390

Re: [MOD 0.14] Vehicle Wagon 1.0.6

Cool, its doesn't crash anymore!
Thank you!

Have you thought about what I told you for the other thing?
by Cyrlynx
Sat Oct 29, 2016 11:20 am
Forum: Mods
Topic: [MOD 0.16] Vehicle Wagon 1.2.5
Replies: 100
Views: 62390

Re: [MOD 0.14] Vehicle Wagon 1.0.5

Hi,
Thanks for your great mod idea!

I have several bugs to report though:
As Aubergine's said, I face bugs when placing item into vehicle after unloading from your wagon:
Error while running event on_player_placed_equipment (ID 38)
LuaEntity API call when LuaEntity was invalid.
stack traceback ...
by Cyrlynx
Mon Oct 24, 2016 5:19 pm
Forum: Mods
Topic: [MOD 0.14.2] Wireless Charging
Replies: 70
Views: 37408

Re: [MOD 0.14.2] Wireless Charging

Hello everyone,

This mod don't work with my saved game.
Like some other, when I build any kind of charging station, it keeps blinking red.

Works fine when I create a new game though.

I tried to save with the mod, then I delete it, and reload ... With all my other mod on or off.

Nothings works ...
by Cyrlynx
Mon Oct 24, 2016 9:31 am
Forum: Mods
Topic: [0.13]|[0.12.30] Tankwerkz Ltd
Replies: 34
Views: 34511

Re: [0.13]|[0.12.30] Tankwerkz Ltd

Version 0.6.0
- The heavy machine-gun, hydra rockets and tank flamethrower now benefit from vanilla Factorio research. This works with exsisting saves!


On my game, these bonus don't work.
If i switch the ammo type for these gun to the normal one, the bonus apply.

Can you check again this issue ...

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