Search found 14 matches

by kaavik
Sun Oct 03, 2021 5:10 pm
Forum: Ideas and Suggestions
Topic: Highlight resource's line in production line graph chart
Replies: 2
Views: 1252

Highlight resource's line in production line graph chart

TL;DR: When you move cursor over resource icon in charts (Production, Electric Network, etc), please highlight/bold the matching line in the line-graph chart. Factorio's statistics are awesome. I use Production and Electric network info charts regularly, especially to check trends and look for unexp...
by kaavik
Tue Mar 02, 2021 5:42 pm
Forum: Not a bug
Topic: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update
Replies: 18
Views: 5095

Re: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update

I looked into that save file and it is "not a bug". I just wanted to confirm that the combination of building the missing track piece and reducing the number of trains for that series of stops (46 -> 27), did fix the problem with the game randomly freezing. Thanks for your help troublesho...
by kaavik
Fri Feb 26, 2021 5:01 am
Forum: Not a bug
Topic: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update
Replies: 18
Views: 5095

Re: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update

Rseding91 wrote: Fri Feb 26, 2021 2:08 am Enabling and disabling train stops has a much larger overhead vs limiting and unlimiting.
Thank you for explaining this to me! Extremely helpful, Rseding91!
by kaavik
Fri Feb 26, 2021 4:58 am
Forum: Not a bug
Topic: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update
Replies: 18
Views: 5095

Re: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update

Boskid, Thank you for the additional information and detail about the specific missing piece. I guess it also makes a lot of sense that you would have to look at each track segment and with the size of our base, number of trains, stops, and track segments, could create a decent sized burden for your...
by kaavik
Fri Feb 26, 2021 1:55 am
Forum: Not a bug
Topic: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update
Replies: 18
Views: 5095

Re: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update

I know this isn’t your point, but: Have you thought about setting the train limit to 0 instead of disabling the station? It should prevent the re-pathing and improve performance. This is the solution to the performance impact. Instead of turning the stop off set the limit and it should work as you ...
by kaavik
Fri Feb 26, 2021 1:43 am
Forum: Not a bug
Topic: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update
Replies: 18
Views: 5095

Re: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update

I know this isn’t your point, but: Have you thought about setting the train limit to 0 instead of disabling the station? It should prevent the re-pathing and improve performance. I've already used train limit 0 at times but your suggestion is unclear to me because I believe if the train limit is 0,...
by kaavik
Fri Feb 26, 2021 1:30 am
Forum: Not a bug
Topic: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update
Replies: 18
Views: 5095

Re: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update

@rseding91 - Also, is there an easy way for us regular players to quickly identify which trains/stops might be causing this No Path / recalculation problem with large numbers of trains and stops?
by kaavik
Fri Feb 26, 2021 1:27 am
Forum: Not a bug
Topic: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update
Replies: 18
Views: 5095

Re: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update

The key difference I'm seeing between these saves is: the 46 trains you have moving iron ore around are almost all no-pathing in the 135a save. Every time the stop they want to go to turns on/off all of them try to re-path and that hammers the game slowing it down. When I re-enable any one of the i...
by kaavik
Fri Feb 26, 2021 1:24 am
Forum: Not a bug
Topic: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update
Replies: 18
Views: 5095

Re: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update

I can appreciate that the issue may not actually be specific to 1.1.25 and it could be pure coincidence that we happened to hit a performance threshold which became apparent at the same time as our update to 1.1.25. I will accept that 1.1.25 is not the problem. That said, it does not change the fact...
by kaavik
Fri Feb 26, 2021 12:29 am
Forum: Not a bug
Topic: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update
Replies: 18
Views: 5095

Re: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update

FYI, as a long-standing user that did all of the things that were asked to submit a bug report and even provided what I would consider a lot of detail and particularly mentioned that we have been playing for a long time (more than a year now if I'm not mistaken) on the same map, to make the comment ...
by kaavik
Wed Feb 24, 2021 6:11 pm
Forum: Not a bug
Topic: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update
Replies: 18
Views: 5095

Re: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update

I have tried multiple times to attache the save game (Malone Day 135a.zip 116.2 MB) and it keeps failing. Here is a link to the file in my Dropbox: https://www.dropbox.com/s/2xbo9j60h7nitx5/Malone%20Day%20135a.zip?dl=0 My username is kaavik and when I load this game, I am riding in a train back to t...
by kaavik
Wed Feb 24, 2021 3:38 am
Forum: Not a bug
Topic: [1.1.25] Extremely lag and game freeze/pause after 1.1.25 update
Replies: 18
Views: 5095

[1.1.25] Extremely lag and game freeze/pause after 1.1.25 update

Hello, We love your game! Which is why I am taking the time to write this bug report because I really want to play but with this new bug from 1.1.25, it is LITERALLY unplayable - my friend gets dropped from multiplayer because of this new bug/problem! ### My friend and I have been playing Factorio m...
by kaavik
Sat Jun 27, 2020 7:49 pm
Forum: Implemented Suggestions
Topic: New Feature: Allow reordering logistics requester slots
Replies: 44
Views: 18567

[0.18.34] Personal Logistics GUI does not sort properly

TL;DR Personal Logistics GUI does not sort properly in 0.18.34 (and earlier versions). PROBLEM: Sorting does not work for Personal Logistics GUI The issue is that once a user gets personal logistic slots, they typically add items to as the need arises and NEVER REMOVE THEM (and you can't list the s...
by kaavik
Sat Jun 27, 2020 7:31 pm
Forum: Implemented Suggestions
Topic: New Feature: Allow reordering logistics requester slots
Replies: 44
Views: 18567

Re: New Feature: Allow reordering logistics requester slots

I have this problem too. The issue is that a user typically adds items to Logistics slots as the need arises. As time progresses, the user has a lot of items specified but they are not in any useful order. If they auto-sorted using the same logic as standard Inventory, that would work well enough be...

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