Search found 11 matches

by pletiplot
Mon May 10, 2021 6:14 pm
Forum: Ideas and Suggestions
Topic: Improving GUI
Replies: 0
Views: 462

Improving GUI

Hello, there some minor issues with GUI. The circuit network connected nodes shows the network ID, but combinators, electric poles and maybe others do not show it. The number is very effective when debugging. When I open a station window from a message, I cannot "go there", I need to find ...
by pletiplot
Sun May 02, 2021 5:20 pm
Forum: Pending
Topic: [1.1.32] Updating blueprint with station name
Replies: 3
Views: 1129

Re: [1.1.32] Updating blueprint with station name

So it can be server dependant? I will try. Thx.
by pletiplot
Sat May 01, 2021 12:41 am
Forum: Pending
Topic: [1.1.32] Updating blueprint with station name
Replies: 3
Views: 1129

[1.1.32] Updating blueprint with station name

In multiplayer game (in singleplayer not tested) when updating a BP with stations using the "Select new content for blueprint" button and then selecting a block with that station again, a space character appears on the end of the station name. So the result is the station name is not the s...
by pletiplot
Mon Feb 08, 2021 10:28 pm
Forum: Technical Help
Topic: Reinatall Factorio with steam?
Replies: 3
Views: 1196

Reinatall Factorio with steam?

Hello, I bought Factorio directly from Factorio pages in August 2020. Later I installed Steam. I now want to have Factorio via Steam because I want to use the Steam features like Cloud savegame store (and play on multiple computers). Steam tells me I need to install Factorio again (and consume 1.6 G...
by pletiplot
Fri Feb 05, 2021 12:26 pm
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 298
Views: 166153

Re: Friday Facts #365 - Future plans

On thing in summary is missing: scorpio Neobuthus factorio was named after the game.
by pletiplot
Sun Nov 22, 2020 10:05 pm
Forum: Mods
Topic: [MOD 1.1] Xander Mod v3.6.1
Replies: 748
Views: 295004

Re: [MOD 1.0] Xander Mod v3.5.3

Hello, I play this mod. I found that chemistry industry is very complex and it is quite similar to the real processes. On difference from vanila, you often have some waste which must be treated. One way is a dump, but many of the products are flamables: Carbon monoxid, hydrogen, ethylen etc. which c...
by pletiplot
Tue Jul 14, 2020 12:39 pm
Forum: Questions, reviews and ratings
Topic: Mod to automatically remove bases in nearby chunks?
Replies: 2
Views: 1220

Re: Mod to automatically remove bases in nearby chunks?

As of 0.17 there is automatic artillery device in vanilla game, which automatically destroy bases in a specific range. However to reach the artillery tech is quite late game.
by pletiplot
Mon Jun 29, 2020 10:53 am
Forum: Ideas and Suggestions
Topic: Some new signals
Replies: 11
Views: 3411

Re: Some new signals

Guys, thanks for nice discussion. I have seen some videos, how to make tickers, NAND and SR circuits with logic circuits in Factorio. I dont know much about it, actualy I know we learned at school about it and these are logic base for every electronic digital computer (non-quantum). I could count ti...
by pletiplot
Fri Jun 26, 2020 2:13 pm
Forum: Ideas and Suggestions
Topic: Some new signals
Replies: 11
Views: 3411

Re: Some new signals

ssilk wrote: ↑
Thu Jun 25, 2020 11:05 pm
Day/night-cycle does not correlate with amount of power usage. State of accumulator does.
I see, but this would be usefull mostly in pre-acumulator game.
by pletiplot
Thu Jun 25, 2020 8:56 am
Forum: Ideas and Suggestions
Topic: Some new signals
Replies: 11
Views: 3411

Re: Some new signals

I can actualy measure the current power of solar plant and then control the other devices, but I think that reading day/night status would be "cleaner". And making isolated electricity networks is annoying anyway.
by pletiplot
Wed Jun 24, 2020 2:27 pm
Forum: Ideas and Suggestions
Topic: Some new signals
Replies: 11
Views: 3411

Some new signals

Hello, There would be good to add some more signals to the logistic network: Day/night: I noticed that lamps switch on and off depending on day/night condition. But I would like to switch off other things by a day/night condition. Lets say I am in a later early game, I have solar panels but not accu...

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