Search found 10 matches
- Mon Jul 17, 2017 2:26 am
- Forum: Technical Help
- Topic: Can't become admin on hosted server
- Replies: 7
- Views: 34520
Re: Can't become admin on hosted server
Done that a few times over the last eight hours and it hasn't had any effect. The json file is being read because it uses my username/password to make the game appear in public list, but it's not responding to the admin bit (or I've got it wrong somehow) for some reason.
- Sun Jul 16, 2017 11:53 pm
- Forum: Technical Help
- Topic: Can't become admin on hosted server
- Replies: 7
- Views: 34520
Can't become admin on hosted server
Hi, I'm having trouble with my home internet (whole other story...) and while I can play on servers I can't host from my home PC anymore (lag is too bad for other players). Thought I'd get around this by hiring a server and chose Clanforge/Multiplay as the managing service. The headless server comes...
- Sun Nov 20, 2016 2:29 am
- Forum: Mods
- Topic: [MOD 0.14.2] Wireless Charging
- Replies: 70
- Views: 32550
Re: [MOD 0.14.2] Wireless Charging
I'm also finding that the wireless charging doesn't work. I started off with just your Electric Vehicles and Electric Vehicles Lib mods (It's been a weird week - I remember wanting to install Wireless Charging and Wireless Charging Lib too but must have forgotten to actually do so) and got to the ve...
- Sat Jul 09, 2016 1:06 am
- Forum: General discussion
- Topic: Lazy Bastard Achievement - No hand crafting challenge
- Replies: 62
- Views: 108420
Re: Lazy Bastard Achievement - No hand crafting challenge
The Assembler 1 can only make items that require one or two ingredients - one of the first things you need to do is get automation 2 (doable with just red science which you can create the components for with your one assembler) then hand crafting a single Assembler 2 (using your existing Assembler 1...
- Fri Jul 08, 2016 3:55 pm
- Forum: General discussion
- Topic: Lazy Bastard Achievement - No hand crafting challenge
- Replies: 62
- Views: 108420
Re: Lazy Bastard Achievement - No hand crafting challenge
I completed it today with 104 hand crafts. I could have done it in 99 though (I didn't even realise I'd made the mistake until I was a few hours in). Iron Axe 2 (The very first thing I made in the game was a mistake!) - Iron Stick 1 Small Electric Pole 5 - Wood 3 - Copper Cable 4 Steam Engine 16 - 5...
- Fri Jul 08, 2016 2:08 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.6] Watch Your Step still not working
- Replies: 22
- Views: 12644
Re: [0.13.1] Watch Your Step
Updated to 0.13.6 and managed to get hit by a train because I wasn't looking where I was standing (I'd only built it a few minutes before). Checked Steam and Factorio achievements list and can confirm I also didn't get the achievement.
- Thu Feb 14, 2013 5:12 pm
- Forum: General discussion
- Topic: Youtube Lets Play advertising
- Replies: 6
- Views: 7083
Re: Youtube Lets Play advertising
I've just voted too.
- Thu Feb 14, 2013 5:05 pm
- Forum: Resolved Problems and Bugs
- Topic: [Bug] Lighting bug
- Replies: 6
- Views: 3331
[Bug] Lighting bug
In 0.25 I notice a lot that if you don't have many lamps then you can get weird lighting glitches.
It's most noticeable when you are zoomed in and the nearest lamp is at the edge of the screen. If you move slightly further away the entire illumination effect is lost as if there were no lamps at all.
It's most noticeable when you are zoomed in and the nearest lamp is at the edge of the screen. If you move slightly further away the entire illumination effect is lost as if there were no lamps at all.
- Thu Feb 14, 2013 4:12 pm
- Forum: Resolved Problems and Bugs
- Topic: [Resolved 0.2.7] Eternal Floating Tooltip
- Replies: 4
- Views: 3914
Re: [Bug] Eternal Floating Tooltip
I've also had it. For me it happened when I moused over a coal field, was attacked with no ammo then opened the crafting menu while running. That was the point at which the tool tip became fixed and I couldn't get rid of it. I had a secondary problem that, in trying to get rid of the fixed tool tip ...
- Thu Feb 14, 2013 4:06 pm
- Forum: Outdated/Not implemented
- Topic: Idea: Side Inserter
- Replies: 11
- Views: 15606
Re: Idea: Side Inserter
One way I can see of doing it is to have an animation showing where goods are drawn from (it's a good idea to keep things visual) then letting the inserter drop goods into the selected location. Right now inserters go X > X or X ^ X And this works fine with the 'r' to rotate system. For advanced use...