Search found 3 matches
- Sat Jul 25, 2020 10:36 am
- Forum: News
- Topic: Friday Facts #357 - Nuke
- Replies: 96
- Views: 53657
Re: Friday Facts #357 - Nuke
I just noticed that the nuke explosion sound is not very impressive. Maybe it should be louder, last longer and at least should not go silent before the shockwave go away .
Try this mod: https://mods.factorio.com/mod/MushroomCloud
https://www.reddit.com/r/factorio/comments/hwz4pg/friday_facts ...
- Mon Jun 08, 2020 6:32 pm
- Forum: Gameplay Help
- Topic: Laser turrets consuming far more power than expected
- Replies: 9
- Views: 3342
Re: Laser turrets consuming far more power than expected
I've attached a screenshot of the laser turret electric network in full, as well as the save file.
This is a known issue with the GUI in low power conditions that the developers currently don't care about fixing.
I don't think it's an issue with the GUI, because I can see the inserters stop ...
This is a known issue with the GUI in low power conditions that the developers currently don't care about fixing.
I don't think it's an issue with the GUI, because I can see the inserters stop ...
- Sun Jun 07, 2020 10:13 pm
- Forum: Gameplay Help
- Topic: Laser turrets consuming far more power than expected
- Replies: 9
- Views: 3342
Laser turrets consuming far more power than expected
In the following screenshot, I have 32 accumulators providing 9.6 MW of power for three firing laser turrets (there is a fourth, but it isn't firing). The laser turrets, according to the GUI, consume 2.28 MW each (1.5 + 1.35 shots per second at 800 kW per shot). However, I've noticed that the ...