rel to here: viewtopic.php?f=7&t=125008
hey
i am pretty sure its an issue with the production tab, not a duplicate
in a game my productin tab shows that i produced more u235 in the last 10h (43) compared to 39 in the last 50h
Search found 26 matches
- Mon Dec 23, 2024 8:38 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid] 2.0.28 production tab issue
- Replies: 2
- Views: 1227
- Mon Dec 23, 2024 8:29 pm
- Forum: Duplicates
- Topic: Science count off by ~10%
- Replies: 5
- Views: 588
Re: Science count off by ~10%
actually i think it could be an issue with the production tab
in my savegame according to my production of the last 10h i have 43 u235 produced but in the last 50h i have only 39 produced
its off by ~10% aswell
made a new bug report viewtopic.php?f=7&t=125025
in my savegame according to my production of the last 10h i have 43 u235 produced but in the last 50h i have only 39 produced
its off by ~10% aswell
made a new bug report viewtopic.php?f=7&t=125025
- Thu Oct 17, 2024 9:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91][2.0.5] burner inserter running out of fuel even without items on belt
- Replies: 2
- Views: 394
[Rseding91][2.0.5] burner inserter running out of fuel even without items on belt
on nauvis i built a powerplant long time ago, but messed up the direction of the coal input belt
when i now correct the belt and its the first time that coal is comming to the powerplant all the burner inserters are already out of fuel
not sure if intended if for a prolonged time burner inserters ...
when i now correct the belt and its the first time that coal is comming to the powerplant all the burner inserters are already out of fuel
not sure if intended if for a prolonged time burner inserters ...
- Thu Oct 17, 2024 5:09 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][2.0.5] Crash clicking into the rockets capsules (ItemRequestProxyManager::processSpaceHub)
- Replies: 2
- Views: 374
Re: 2.0.5 crash while clicking into the rockets capsules
while trying to get the crash reproduced i was too "slow" and the capsule landed on the platform tiles ( before it was in the air)
i could open then inventory without a crash but when i right clicked the rocket fuel it crashed on the last stack again ( space platfrom delivery) while sending up ...
i could open then inventory without a crash but when i right clicked the rocket fuel it crashed on the last stack again ( space platfrom delivery) while sending up ...
- Thu Oct 17, 2024 5:01 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][2.0.5] Crash clicking into the rockets capsules (ItemRequestProxyManager::processSpaceHub)
- Replies: 2
- Views: 374
[boskid][2.0.5] Crash clicking into the rockets capsules (ItemRequestProxyManager::processSpaceHub)
opened the new capsules that supply a spaceship to drop stuff while desonstructing the spaceship (only the hub left)
the capsules stay in the air and when opening the inventory the game crashed for me
upgraded to 2.0.5 happends there aswell
the capsules stay in the air and when opening the inventory the game crashed for me
upgraded to 2.0.5 happends there aswell
- Sat Jan 20, 2024 8:40 pm
- Forum: Ideas and Suggestions
- Topic: let refineries/chemplants/boiler be fastreplaceable with itself
- Replies: 5
- Views: 1399
Re: let refineries/chemplants/boiler be fastreplaceable with itself
with the last fff - is this being considered or maybe already included in the 2.0 branch?
- Tue Nov 07, 2023 3:55 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.94] Error updating to .95: "Error opening update package: [...] Data-Lifecycle.html not found"
- Replies: 17
- Views: 4237
Re: i have issues updateing to .95
yeah there is no Data-Lifecycle.html
- Tue Nov 07, 2023 3:42 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.94] Error updating to .95: "Error opening update package: [...] Data-Lifecycle.html not found"
- Replies: 17
- Views: 4237
Re: i have issues updateing to .95
i cant find it
maybe someone can share the full path where it should be?
- Tue Nov 07, 2023 2:40 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.94] Error updating to .95: "Error opening update package: [...] Data-Lifecycle.html not found"
- Replies: 17
- Views: 4237
[1.1.94] Error updating to .95: "Error opening update package: [...] Data-Lifecycle.html not found"
maybe its only me, but my factorio runs into issues updateing 
Error opening update package: File C:/Spiele/Factorio/Factorio Experimental/data/../doc-html/Data-Lifecycle.html not found

Error opening update package: File C:/Spiele/Factorio/Factorio Experimental/data/../doc-html/Data-Lifecycle.html not found
- Sun Jun 18, 2023 12:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.84] Single drop coal into furnaces/drills dont work with double binds
- Replies: 9
- Views: 4883
Re: [1.1.84] Single drop coal into furnaces/drills dont work with double binds
thank you for fixing it
its a huge deal for the speedrun community
its a huge deal for the speedrun community
- Thu Jun 15, 2023 3:18 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.84] Single drop coal into furnaces/drills dont work with double binds
- Replies: 9
- Views: 4883
Re: [1.1.84] Single drop coal into furnaces/drills dont work with double binds
same issue on 1.1.83
on 1.1.82 it still works
on 1.1.82 it still works
- Thu Jun 15, 2023 2:48 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.84] Single drop coal into furnaces/drills dont work with double binds
- Replies: 9
- Views: 4883
Re: [1.1.84] Single drop coal into furnaces/drills dont work with double binds
screenshot of the hotkey setup:
https://imgur.com/a/luPHziG
https://imgur.com/a/luPHziG
- Thu Jun 15, 2023 2:46 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.84] Single drop coal into furnaces/drills dont work with double binds
- Replies: 9
- Views: 4883
[1.1.84] Single drop coal into furnaces/drills dont work with double binds
hey
my hotkey setup for feeding single coal to burner drills & furnaces is a double binding with "f"
i have the coal on a hotbar and pick it with f and at the same time drop it ( also bound to f )
since .84 i cant hover over a drill / furnaces to feed but have to drag into the drill / furnace ...
my hotkey setup for feeding single coal to burner drills & furnaces is a double binding with "f"
i have the coal on a hotbar and pick it with f and at the same time drop it ( also bound to f )
since .84 i cant hover over a drill / furnaces to feed but have to drag into the drill / furnace ...
- Mon Sep 27, 2021 5:10 pm
- Forum: Ideas and Suggestions
- Topic: Let offshorepumps fast replace (water)pipes
- Replies: 3
- Views: 1253
Let offshorepumps fast replace (water)pipes
Hey
just a small suggestion.
I often drag pipes to the shoreline and then have to deconstruct the last pipe and then place the pump
just a small suggestion.
I often drag pipes to the shoreline and then have to deconstruct the last pipe and then place the pump
- Mon Sep 27, 2021 12:11 pm
- Forum: Not a bug
- Topic: [1.1.41] Loaders cant be upraded with the upgrade-planner
- Replies: 2
- Views: 1338
[1.1.41] Loaders cant be upraded with the upgrade-planner
Hey
Loaders cant be upraded with the upgrade-planner
https://imgur.com/a/Ptj2EPg
Expected Behaviour: if i use an upgradeplanner on a loader they can be upgraded like belts
Thx for the bughunting
Loaders cant be upraded with the upgrade-planner
https://imgur.com/a/Ptj2EPg
Expected Behaviour: if i use an upgradeplanner on a loader they can be upgraded like belts
Thx for the bughunting
- Tue Feb 16, 2021 8:45 am
- Forum: Not a bug
- Topic: [1.1.23] 35s cycle duration in Braking force 5
- Replies: 0
- Views: 890
[1.1.23] 35s cycle duration in Braking force 5
Hey
Braking force 5 is the only Research with a 35s cycle duration.
This seems like a inconsisency that cant be wanted to be kept in the game.
https://imgur.com/a/OdHM1y4
Expected Behaviour: 30s or 45s duration
Braking force 5 is the only Research with a 35s cycle duration.
This seems like a inconsisency that cant be wanted to be kept in the game.
https://imgur.com/a/OdHM1y4
Expected Behaviour: 30s or 45s duration
- Sat Jan 02, 2021 9:07 am
- Forum: Not a bug
- Topic: [1.1.6] Tool window switches to bottom right when entering editor mode
- Replies: 1
- Views: 761
[1.1.6] Tool window switches to bottom right when entering editor mode
Hey
Version 1.1.6
Steps to reproduce:
1 when ingame enter editor mode
2 tool window changed position from bottom left/left middle to bottom right
Expected behavior:
tool window doesnt change position when entering editor mode
Thx for bughunting
Version 1.1.6
Steps to reproduce:
1 when ingame enter editor mode
2 tool window changed position from bottom left/left middle to bottom right
Expected behavior:
tool window doesnt change position when entering editor mode
Thx for bughunting

- Sat Dec 05, 2020 1:31 pm
- Forum: Not a bug
- Topic: [1.1.5] steamengines play sound in paused editor mode
- Replies: 1
- Views: 877
[1.1.5] steamengines play sound in paused editor mode
Hey
Version 1.1.5
Steps to reproduce:
1 open a save and open editor mode
2 stand in the middle of steamengines
3 pause game
4 steamengine sound still plays even if the game is paused
Expected behavior:
When paused the is no game sound at all
Thx for bughunting
Version 1.1.5
Steps to reproduce:
1 open a save and open editor mode
2 stand in the middle of steamengines
3 pause game
4 steamengine sound still plays even if the game is paused
Expected behavior:
When paused the is no game sound at all
Thx for bughunting

- Fri Oct 16, 2020 4:06 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [1.0.0] Background sound playing in paused replay
- Replies: 1
- Views: 2919
[kovarex] [1.0.0] Background sound playing in paused replay
Hey
Version 1.0
Steps to reproduce:
1 start a replay
2 stand in the middle of furnaces/assemblyline
3 pause game
4 background sound/noise still plays even if the replay is paused
Expected behavior:
When paused the is no game sound at all
Thx for bughunting
Version 1.0
Steps to reproduce:
1 start a replay
2 stand in the middle of furnaces/assemblyline
3 pause game
4 background sound/noise still plays even if the replay is paused
Expected behavior:
When paused the is no game sound at all
Thx for bughunting

- Fri Sep 11, 2020 10:04 am
- Forum: Ideas and Suggestions
- Topic: configurable research in editor
- Replies: 4
- Views: 1435
Re: configurable research in editor
yes it can all be calculated - but why even have an editor if you say it can be done by manual work i dont see the reason to do every step by hand